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Show HN: Generating fantasy maps – an interactive exploration

mewo2.com

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Re: Show HN: Generating fantasy maps – an interactive exploration

#16
post #2

Well done, thanks! BTW, this is a quick way to generate an higher resolution map on the site. Open the developer tools, remove the width from .note (it's the container of the column), inspect the map at the bottom and set the height and width of the canvas to suit your needs. Then click on the Generate button. Maybe the page could be changed to extract that canvas from the column layout and make it fit the viewport.

He gives you his source on github. I think that's enough right there.

EDIT -

Oooo and it's MIT...

Re: Show HN: Generating fantasy maps – an interactive exploration

#17
post #8

If the novels were as bad as he says they were, maybe he can crank out some random(ly bad) prose to go with it, and get Amazon-rich. (And/or, this might make an interesting companion project.)

I like it. If we assume that schlock fiction is objectively worse in some measurable way, then that suggests it should be easier to generate than works of high literature. I bet with some concerted effort, it would be possible to build an algorithm which digests a bunch of generic fantasy books and produces a tale of an unlikely group of heroes questing for the $object to turn the tide of $conflict.

Re: Show HN: Generating fantasy maps – an interactive exploration

#18
post #8

If the novels were as bad as he says they were, maybe he can crank out some random(ly bad) prose to go with it, and get Amazon-rich. (And/or, this might make an interesting companion project.)

You can't sell hair metal fantasy any more unless you happen to be named "George R. R. Martin".
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