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Show HN: I made a site for hosting/selling indie games

itch.io

1–10 of 80 posts

Re: Show HN: I made a site for hosting/selling indie games

#4
post #3

How did you do the recording for the demo of the product? You got my upvote just for that.

I would guess he recorded his keystrokes and then played them back with a timer? Totally a guess, I did something similar in that manner for a canvas game demo.

Re: Show HN: I made a site for hosting/selling indie games

#5
post #3

How did you do the recording for the demo of the product? You got my upvote just for that.

I used this cool project: https://github.com/rprichard/x11-canvas-screencast

It definitely deserves some stars. It's based off of https://github.com/sublimehq/anim_encoder

Re: Show HN: I made a site for hosting/selling indie games

#9
The technology stack of the site is pretty interesting. I wrote a little about it here:

http://leafo.net/posts/introducing_itchio.html#technology

Essentially the web app runs directly inside of nginx (but a special build of nginx from the project OpenResty[0]). The entire site is coded in MoonScript[1], which is my language that compiles to Lua.

I developed a web framework called Lapis while making this site, it doesn't have documentation yet but you can find the source here: https://github.com/leafo/lapis

I you want to see another sample Lapis webapp you can check out my MoonRocks project. The source is here: https://github.com/leafo/moonrocks-site

[0]: http://openresty.org/

[1]: http://moonscript.org

Re: Show HN: I made a site for hosting/selling indie games

#10
post #7

What is your use case for why this has a reason to exist, in a market that all ready feels over-saturated (Steam/Desura/GOG, etc)

Not sure about Desura/GOG, but Steam has a vetting process. If you're not a game developer with a following, or if your first game doesn't meet their standards, you can't get onto their marketplace.

You're also required to use their SDK and integrate some functionality into your game. Looks like with itch.io you can just upload your binaries.

Also DRM. Some (small percentage of?) players would love to play games without launching Steam. I love the no-DRM games on humble bundle.

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