Live data from Hacker News

Show HN: Train your leadership skills in 2 min a day [iOS app]

apps.apple.com

1–10 of 47 posts

Re: Show HN: Train your leadership skills in 2 min a day [iOS app]

#2
Like many devs, I somehow ended up managing a small team.

I’ve had bad bosses before, so I found myself wondering things like:

- How do I run a 1:1?

- What do I do when someone has issues?

- How do I avoid the mistakes I’ve seen made by other managers?

But the answers tend to be hard to find. So about a year ago, our team at Bunch set out to make it easier.

Our goal was to combine micro-learning (bite-sized, actionable advice), personalisation (using goal-setting and a content recommender), a leadership competency model (my co-founder is an org. Psychologist), and a bit of gamification to make it more fun (RPG style “leadership personas”).

We’re hoping this will make leadership skills (aka people skills for managers) more accessible. We have launched it for free on iOS, and working on an Android version.

Would love to hear thoughts from HN on our approach and this direction! Also would love to hear ideas for improving UX and the content recommendations. Soaking up as much feedback as possible.

PS: We built it with SwiftUI, if you have questions about how it went, feel free to ask!

Re: Show HN: Train your leadership skills in 2 min a day [iOS app]

#3

Like many devs, I somehow ended up managing a small team. I’ve had bad bosses before, so I found myself wondering things like: - How do I run a 1:1? - What do I do when someone has issues? - How do I avoid the mistakes I’ve seen made by other managers? But the answers tend to be hard to find. So about a year ago, our team at Bunch set out to make it easier. Our goal was to combine micro-learning (bite-sized, actionab…

What was the biggest benefit of using Swift?

Re: Show HN: Train your leadership skills in 2 min a day [iOS app]

#5

Like many devs, I somehow ended up managing a small team. I’ve had bad bosses before, so I found myself wondering things like: - How do I run a 1:1? - What do I do when someone has issues? - How do I avoid the mistakes I’ve seen made by other managers? But the answers tend to be hard to find. So about a year ago, our team at Bunch set out to make it easier. Our goal was to combine micro-learning (bite-sized, actionab…

What was the biggest benefit of using Swift?

The learning curve was quite easy (when we started building it, no one in the dev team had experience with iOS before). Architecture wise, it fits _really well_ with functional reactive programming (RxSwift or Combine + MVVM). And a lot of things like animations are very straightforward to do.

The downside is whenever you want to do something quite standard in UIKit that doesn't exist yet in SiwftUI. The "carousel" that we have at the start of the app is a UIPageViewController in UIKit, but we had to re-implement it ourselves in SwiftUI.

Also there are weird bugs and crashes. A lot. I think in the end, the productivity gain from SiwftUI evens out to the same productivity as UIKit due to the time spend on those bugs/limitations.

We also planned to build widgets very soon, and having the same code base (they are SwiftUI only) is definitely going to be a plus.

Re: Show HN: Train your leadership skills in 2 min a day [iOS app]

#7

Like many devs, I somehow ended up managing a small team. I’ve had bad bosses before, so I found myself wondering things like: - How do I run a 1:1? - What do I do when someone has issues? - How do I avoid the mistakes I’ve seen made by other managers? But the answers tend to be hard to find. So about a year ago, our team at Bunch set out to make it easier. Our goal was to combine micro-learning (bite-sized, actionab…

What is the minimum deployment target of the app? From my experience building a production SwiftUI app for iOS13 isn't feasible. Maybe with iOS14 it got better...

Re: Show HN: Train your leadership skills in 2 min a day [iOS app]

#8
post #4

The workplace RPG character sheet model is pretty promising I think, great to see more innovation in this space (akin to https://boingboing.net/2004/03/16/ninjas-and-pirates-d.html )

thanks! we actually spent 3 years of iterations (on other products) until we reached that model. It seems to work quite well with people, as well as being on solid psychological science foundations

Re: Show HN: Train your leadership skills in 2 min a day [iOS app]

#10

Like many devs, I somehow ended up managing a small team. I’ve had bad bosses before, so I found myself wondering things like: - How do I run a 1:1? - What do I do when someone has issues? - How do I avoid the mistakes I’ve seen made by other managers? But the answers tend to be hard to find. So about a year ago, our team at Bunch set out to make it easier. Our goal was to combine micro-learning (bite-sized, actionab…

What is the minimum deployment target of the app? From my experience building a production SwiftUI app for iOS13 isn't feasible. Maybe with iOS14 it got better...

we are targeting iOS13 as minimum. For us it works right now, when we were running a no-code MVP before building the app, we saw that our target audience seems to be quite tech-y and tends to have the latest devices. So we knew our early adopters wouldn't too much issues, and that once the app becomes a bit more "mass market", then iOS 13 adoption would be a lot better (something we might achieve maybe next year)
Post reply on HN