Ask HN: What's the best library for making cross-platform UIs?
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Re: Ask HN: What's the best library for making cross-platform UIs?
#2Re: Ask HN: What's the best library for making cross-platform UIs?
#3Electron or QT for cross-desktop apps, Angular & Ion framework for cross-mobile apps, React & React-native for cross-mobile apps
Re: Ask HN: What's the best library for making cross-platform UIs?
#4Re: Ask HN: What's the best library for making cross-platform UIs?
#5Re: Ask HN: What's the best library for making cross-platform UIs?
#6Re: Ask HN: What's the best library for making cross-platform UIs?
#7Re: Ask HN: What's the best library for making cross-platform UIs?
#8Re: Ask HN: What's the best library for making cross-platform UIs?
#9It's python based, and really easy to get going. It does have it's quirks, but overall I found it a joy to use.
Re: Ask HN: What's the best library for making cross-platform UIs?
#10Not a library per se, but HTML+CSS+JS. Bootstrap or some other mobile responsive framework. Works on just about every device&OS. Phone gap or similar if you really need native.
I think the question needs to be a lot more specific about the type of app and the platforms it needs to run on. Web-based applications give you the broadest reach for the lowest cost if you can assume internet connectivity and if the GUI that's possible from within the browser sandbox is sufficient for your needs. (Capabilities are growing all the time, but it's still not the same as native.) If your app needs to be offline, it's still possible with web tech but it's harder to justify, unless you're doing a hybrid of online and offline and the online part isn't just service calls.