I've been interested in learning WebGL for some time to leverage for VR applications. Given the specific use case of WebGL for VR, what resources / tutorials would you suggest a beginner start with?
Ask HN: Best resources to get started with WebGL for VR?
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Re: Ask HN: Best resources to get started with WebGL for VR?
#2PlayCanvas has a WebVR integration. You get a Unity-esque editing environment coupled to an open source engine that's built specifically for the web/WebGL. http://blog.playcanvas.com/easy-cardboard-vr-in-webgl/