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Ask HN: What Are You Working On? (Nov 2025)

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991–1000 of 1001 posts

Re: Ask HN: What Are You Working On? (Nov 2025)

#991

I recently launched a daily word puzzle! https://tiledwords.com It’s inspired by tile placement board games like Patchwork and crosswords. You rotate and move tiles to rebuild a broken crossword. It’s free, web based, and responsive. I currently have several hundred daily players and growing. My wife and I create the puzzles and I’m continuing to fix bugs and add new features. I just launched a ”community puzzle” fea…

Nicely done! Played two puzzles and had a blast! Works awesome on mobile

Re: Ask HN: What Are You Working On? (Nov 2025)

#994
I’m working on Shapiful, a cloud-based platform that makes designing and generating 3D-printable labels and custom objects fast, simple, and accessible to everyone. https://www.shapiful.com The idea is to remove the steep learning curve of traditional CAD tools while still giving you precise, print-ready models in minutes. With Shapiful, you can create personalized labels, signage, tags, stamps, LEGO-compatible pieces, or even board game tiles by customizing shapes, text, braille, or QR codes. You can also upload existing STL files and overlay text or graphics seamlessly, with live 3D previews, parametric scaling, and automatic surface detection to make placement easy. We support a variety of shapes, mounting styles, and text styles (embossed, debossed, engraved, or negative), all designed to produce durable, professional-quality models ready for printing. The platform is aimed at engineers, designers, educators, hobbyists, gardeners, and 3D printing enthusiasts who want fast, flexible, and fun customization without the complexity of traditional CAD software. Essentially, Shapiful turns 3D printing personalization from a technical chore into an intuitive creative process, whether you’re making home labels, company signage, accessible braille tags, or playful DIY projects.

Re: Ask HN: What Are You Working On? (Nov 2025)

#995

Continuing with my retro productivity software blog, Stone Tools: https://stonetools.ghost.io I was getting a little bored of retrocomputing discourse being so centered on gaming, so I'm exploring the productivity software of the 8/16-bit era. I put real effort into learning and using the programs, giving my light-hearted but heartfelt assessment of its form and function for both its time and today. Using the softwar…

Your website is amazing! I've being complaining recently to some coworkers that current software is often bloated, full of things that are only distractions and due to all the accidental complexity, full of bugs and slow. One day, at work, Gnome stopped working due to some javascript issue and KDE at home due to something similar (I guess) and as I had to get some stuff done, I just installed WindowMaker and started using it. I forgot how amazing it was and how much it just work. Some customisations I do such as changing Caps to Control and other similar things were easy - just dealing with xinput/setxkbmap, etc.

So, my impression is that, for a while, things started getting simpler by having WYSIWYG editors and multiple things running at the same time in windows, but as the processing power and memory started improving, instead of making things easier and better, we (as people) started just adding more features and other things that they just made things more complicated than they should be.

Well, with all that, I wish success for you!

PS: It would be great if you had RSS support on your website.

Re: Ask HN: What Are You Working On? (Nov 2025)

#997
I'm currently in a group project for my edtech entrepreneurship course where we've launched a start-up website off of lovable, which provides an ai chatbot that helps check CVs and run mock interviews for finance and consulting students looking for internships: https://next-step-craft.lovable.app . Test it out now!

Re: Ask HN: What Are You Working On? (Nov 2025)

#999
Finally started getting back into game programming and have been working with Lua and Love2D - been trying my best not to get bogged down in the weeds (eg how do I animate a 3d cube on a 2d plane?) and I’m focusing on learning how to actually work with the Love system and organize my code. I’m getting a crash course in jj as an added bonus!

Re: Ask HN: What Are You Working On? (Nov 2025)

#1000

I'm building CommitKit, a tool that turns your git history into résumé bullet points and STAR-based talking points for interviews. After being downsized twice in two years from senior engineering roles, I realized how painful it is to reconstruct what you actually accomplished at a job once you’ve lost access to your repos. Each time, I had to dig through memory and scraps of old PRs to remember what I’d built. The f…

Great to hear Render worked for you!
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