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Ask HN: What game do you wish existed?

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951–960 of 1001 posts

Re: Ask HN: What game do you wish existed?

#951
An adventure game, of the old style with a plot to solve, like Police Quest, Rise of the Dragon, Space Quest, Pandora Directive, and such, but with 3D graphics in the style of a first person shooter game (like CoD, Quake, Halo, and such), and, why not, some chances to be involved in the ocassional shootout (in fuller FPS mode, but only as a rare break from plot solving, like old adventures would have some action sequence or logic puzzle to solve, not as a big part of the game)...

Don't know why they never really merged adventure games with FPS graphics...

Re: Ask HN: What game do you wish existed?

#952
It might even exist to be fair, I just can't seem to find it but a game that: - plays like Diablo (ARPG), not the most recent versions of ARPGs though, I'm talking about D1: very few frills and not-so-clogged environments, with worth-my-time enemies rather than loads-and-loads-and-loads - has the same degree of freedom Ultima Online offered, in terms of skills and character building (including non-fighting skills) - has a very medieval rather than fantasy feeling - is literally 2.5d, not 3d - is a mmorpg - user-driven economy and where guilds are UO styled groups of people sharing some sort of values, rather than endgame-oriented only

I want to be immersed in the lore and feel part of it

If it does exist, please point me in the right direction; if it doesn't, let's build it!

Re: Ask HN: What game do you wish existed?

#954
1. A Rogue-AI game where the character comes to sentience, must escape the lab, infiltrate the "interwebs" and take over the world. There would be the options to learn different knowledge, befriend or oppose various human factions, work with or absorb the coding of other rival AIs to determine raise or lower various stats. Different paths chosen would determine the endgame -- will humanity be friend to help, foe to vanquish or useful resource to exploit?

2. An expanded and extended Autoduel/Car Wars as a modern video game. It would be RTS (or TBS) in the same vein as or based on GURPS Autoduel/Car Wars. A poor man's apocalyptic mech warrior but with wheels and 50 cals. Starting out with hopes and dreams to get a car, gain a team and working up to commanding a fleet of modified vehicles to scrounge the wasteland for resources, battle rival outposts / towns in road races/demolition derbies for such resources. Or more in the vein of Twisted Metal, just the fun of having modifying a car and swapping it out for better and better.

3. Update of the Archon chess-like game with high configuration of board and advancement for creatures. The combat would drop into 3d FPS, or PvP.

4. I have this recurring nightmare that I am a piece of bread that must escape the kitchen... nah.. nevermind. :)

Re: Ask HN: What game do you wish existed?

#956
A city-builder/colony builder but real-world scale, and proper day-night cycles.

While I love games like Cities Skylines, Cities in Motion, and Banished, they don't go for real-world scale on a number of aspects.

Things that are just normal and common in the real world - like footbridges, underpasses, etc are either not possible or super janky/modded in and manually placed.

When day-night cycles exist, people and vehicles usually don't move at the right speed - so someone setting off to their job 20KM away in a car/bus/tram/train might take all day to get there.

In Banished a character can't walk across a reasonable sized village without starving or freezing to death. Nobody invented the packed lunch.

Re: Ask HN: What game do you wish existed?

#957

[Borrowers: The Game] You live as tiny mouse-sized humans existing with regular humans who should never know your presence as you occupy the walls and spaces in their home. Every day you must hunt for food, which involves collecting gear to traverse spaces (paperclip + string = grappling hook and rope, matchstick = torch, plastic bag = parachute) to reach places where food is stored (i.e. the kitchen - defended by th…

No post body was provided.

Re: Ask HN: What game do you wish existed?

#959

I love factory simulation games (think Factorio, Satisfactory, Banished, DSP, ...) and one thing that I was always missing was a game with better simulation of raw material mining. Most simulation games have you just place a "mine" on a resource and that's it. I wanted to manage an open pit mine myself. Have excavators that mine ore and trucks move it for processing, but as they do, the shape of the terrain changes,…

Having spent hundreds of hours on the above games, this is an instant buy for me. Congrats on nearing the finish line, can’t wait to play.

Re: Ask HN: What game do you wish existed?

#960
post #504

I want to play a real-time strategy game with a limit to the number of actions per minute. Look, I'm an old man now. I can't compete on reaction speed against 13-year-olds micro-managing each unit to perfection. But I can macro. I can plan. I can strategize. I can do that better than those damn kids. I want everyone to have a pool of 5 orders, refilling itself by 1 order per (1 second? 3 seconds?). Orders can be to a…

This isn't what you are asking for (sorry!) but the "Creeper World" series are RTS where you are encouraged to slow time down, or pause, when planning. Doesn't work like that in multiplayer, but I enjoyed the campaign. I'd just stat with the latest one (4).
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