On my free time I've been making a small "game" where you control a spacecraft using a 6502 computer. You can control things like thrusters, antennas and read data from star sensors, gyros, etc. using memory mapped I/O directly and you can't control anything directly. The whole thing works pretty well, it's built using Godot & a custom Rust extension with the 6502 emulator & assembler. It can even be exported to the…
Ask HN: What are you working on? (May 2025)
941–950 of 1001 posts
Re: Ask HN: What are you working on? (May 2025)
#942A cross between a text MUD and an early 2k browser based RPG. Hoping to incorporate many advanced MMO and LitRPG based features plus complex economic, npc, guild, quest, and crafting mechanics. It’s more of a passion project/hobby with no expectation of adoption. It has been very fun to build.
Re: Ask HN: What are you working on? (May 2025)
#943I developed "LessEncrypt" for my dev environment, an ultra lightweight, hassle free alternative to LetsEncrypt for use with self-signed CAs like in a dev or homelab environment. At work we have self signed keys for our dev/stg environment, and manage it with Ansible and some scripts, but spend a surprising amount of time dealing with it. This is an experiment to get us out of that business. https://github.com/linsomn…
Re: Ask HN: What are you working on? (May 2025)
#944An iOS app that removes reels from Instagram, shorts from YouTube, and any other distracting features from social media. Also has a time budget feature to prevent you from doom scrolling. Download link: https://apps.apple.com/it/app/timecap-limit-screen-time/id67...
Re: Ask HN: What are you working on? (May 2025)
#945More tools / toys / sandboxes to play with. Growing a coding agent as a "game": https://github.com/dhamidi/smolcode . Started with https://ampcode.com/how-to-build-an-agent and then asked the agent to modify itself. It's so much fun and hard to stop! Since coding is cheap now, I'm building a web framework for myself, using reasonable defaults: built around the transaction log , single binary deploys , sqlite3 for eve…
Re: Ask HN: What are you working on? (May 2025)
#946Working on a mathematical model to quantify what is theoretically possible for humans to bridge all fragmented theories across psychology, mental health, productivity, economics, and more (similar to what Shannon did for Information theory). It stems from my struggle to keep up with the feeling of overwhelm with so many things to learn. Currently working on organizing all of my thoughts into a coherent theory. You ca…
Re: Ask HN: What are you working on? (May 2025)
#947A small, cute CLI app that gives overviews about files and other entities. I've called it `what`. It's inspired by being able to right-click on stuff in a GUI file manager to get an overview about what it is. https://github.com/richsmith/what/
Re: Ask HN: What are you working on? (May 2025)
#948Low-level deep learning library from scratch in C, without external dependencies, while not knowing C well yet https://github.com/jmaczan/curiosity
Re: Ask HN: What are you working on? (May 2025)
#949Quit my job few months back and working on an unstructured data to Knowledge Graph building tool - https://graphora.io . The goal is to make Knowledge Graph building and maintenance easier.
Re: Ask HN: What are you working on? (May 2025)
#950An agent based simulator with LLMs. When I did my PhD in 2016 I used Agent Based Simulations to predict how to influence humans with chat agents on a large scale. The main criticisms with such simulations is always the realism of the agent (and network). Now, with LLMs, this got much simpler. As LLMs are really good at mimicking humans. The first application will be to simulate a LinkedIn post against your own (virtu…