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Ask HN: What game do you wish existed?

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941–950 of 1001 posts

Re: Ask HN: What game do you wish existed?

#941
Здраствуйте. Я, Кирилл. Хотел бы чтобы вы сделали игру, 3Д-экшон суть такова... Пользователь может играть лесными эльфами, охраной дворца и злодеем. И если пользователь играет эльфами то эльфы в лесу, домики деревяные набигают солдаты дворца и злодеи. Можно грабить корованы... И эльфу раз лесные то сделать так что там густой лес... А движок можно поставить так что вдали деревья картинкой, когда подходиш они преобразовываются в 3-хмерные деревья [1]. Можно покупать и т. п. возможности как в Daggerfall. И враги 3-хмерные тоже, и труп тоже 3д. Можно прыгать и т. п. Если играть за охрану дворца то надо слушаться командира, и защищать дворец от злого (имя я не придумал) и шпионов, партизанов эльфов, и ходит на набеги на когото из этих (эльфов, злого...). Ну а если за злого... то значит шпионы или партизаны эльфов иногда нападают, пользователь сам себе командир может делать что сам захочет прикажет своим войскам с ним самим напасть на дворец и пойдет в атаку. Всего в игре 4 зоны. Т. е. карта и на ней есть 4 зоны, 1 - зона людей (нейтрал), 2- зона императора (где дворец), 3-зона эльфов, 4 - зона злого... (в горах, там есть старый форт...)

Так же чтобы в игре могли не только убить но и отрубить руку и если пользователя не вылечат то он умрет, так же выколоть глаз но пользователь может не умереть а просто пол экрана не видеть, или достать или купить протез, если ногу тоже либо умреш либо будеш ползать либо на коляске котаться, или самое хорошее... поставить протез. Сохранятся можно...

P.S. Я джва года хочу такую игру.

Re: Ask HN: What game do you wish existed?

#942
This detailed depicton of Khazad-Dum does something for me. I want to spend years with buddies carving out an underground empire https://i.pinimg.com/originals/40/9d/45/409d4562dddbda73f01d...

Also, I know it's very bad taste right now, but... a game taking place in Azovstal, with the underground faithfully modeled.

Re: Ask HN: What game do you wish existed?

#943
post #21

A true "MMORPG". Back in the day when the genre was new, people were fascinated by the potential of virtual worlds and virtual societies. Social scientists did online studies on player behavior and the interactions people had online, on spontaneous self-governance coming into existence, on how communities formed and developed, and many other similar topics. That potential was never fulfilled. Today - some twenty year…

I'm currently building a game like this and it's pretty close to finish.

The game is a Space Survival MMORPG that takes place far into the future, where human civilization is stranded in an O'Neill Cylinder in space. No one in the cylinder knows anymore how they got there and why they are there in the first place since so much time has passed. Technology has also been lost due to the very long time periods, so life and survival is tough in the cylinder.

However, the longer someone survives, the stronger and the more rare their character becomes. We expect only a few percent of players to survive for longer than a couple of weeks and only 1% for longer than a month. However, those that have survived for longer than a month are very strong characters that can usually lead and provide protection to a village of 50 to several hundred people.

The biggest danger to the player are other players, since the entire game is PvP. This means, you need to quickly band up with others to protect against other players. There are no guns in the game, since there is no technology in the cylinder, so it takes several minutes of beating someone up to to actually get their health to zero. There is also voice chat, so it's quite brutal.

Here is our teaser trailer https://www.youtube.com/watch?v=bg4GHUIXB8U and here is some pre-alpha gameplay footage https://www.youtube.com/watch?v=qFHzg0R8sUo. We'll likely be able to go into early access in June on Steam, it would be great to get your feedback on it!

Re: Ask HN: What game do you wish existed?

#944

A full-featured open-world RPG that can be casually played in 2-3 hour sessions once or twice a week. I love this game format (Skyrim, BotW, WoW) etc but they're all best played very consistently for many hours at a time. I simply don't have that time anymore. Something that will remind you where you left off (what you were doing, where you were going), controls/mechanisms that aren't overly complicated (nothing wors…

I'm currently building a game like this and it's pretty close to finish.

The game is a Space Survival MMORPG that takes place far into the future, where human civilization is stranded in an O'Neill Cylinder in space. No one in the cylinder knows anymore how they got there and why they are there in the first place since so much time has passed. Technology has also been lost due to the very long time periods, so life and survival is tough in the cylinder.

However, the longer someone survives, the stronger and the more rare their character becomes. We expect only a few percent of players to survive for longer than a couple of weeks and only 1% for longer than a month. However, those that have survived for longer than a month are very strong characters that can usually lead and provide protection to a village of 50 to several hundred people.

The biggest danger to the player are other players, since the entire game is PvP. This means, you need to quickly band up with others to protect against other players. There are no guns in the game, since there is no technology in the cylinder, so it takes several minutes of beating someone up to to actually get their health to zero. There is also voice chat, so it's quite brutal.

Here is our teaser trailer https://www.youtube.com/watch?v=bg4GHUIXB8U and here is some pre-alpha gameplay footage https://www.youtube.com/watch?v=qFHzg0R8sUo. We'll likely be able to go into early access in June on Steam, it would be great to get your feedback on it!

Re: Ask HN: What game do you wish existed?

#945

Everything sim. You start with, say, Sim City. You find that your rail network isn't working properly, so you switch contexts to a kind of Transport Tycoon style game, where you can optimise the train schedules and destinations. You realise that the factory you're delivering stuff to is struggling, so you switch context to a Factorio style optimisation game. You realise that the inputs to the factory aren't pure enou…

Not quite what you describe but check out Workers and Resources.

It’s like Sim City meets Transport Tycoon. Rather than just building a city it’s about setting up all the supply chains to be self sustainable

Re: Ask HN: What game do you wish existed?

#947

1 - High quality RTS (think Warcraft 3, SC2, C&C, Dune 2) but with the ability to have maybe 100 - 200 people playing. 2 - Updated subspace - it was the level of competition and community that made that game amazing in the 90s. 3 - Civilization like civ 1 but updated with newer graphics/tech tree also the ability to be much more complex but only if you want to. Best part of the game imho was the exploration, simple b…

For 4, try out Hell Let Loose. It is multiplayer fps with heavy focus on communication and classes. I can guarantee that you don't need much reflexes because I have played and enjoyed the game at >200 ping :)

Re: Ask HN: What game do you wish existed?

#948
post #805

A serious time travel game. Think of MS Flight Simulator or Google Street View as documenting the current world. Then take the same approach to thoroughly document the past. The locations, the events, all in 3D VR with realistic graphics, and simulated actors that react to events and react to the players. Take the current knowledge and physical/archaeological remains of the past, and digitise them, digitally renovate…

The closest thing to this I know of is The Forgotten City. It has some fantasy elements and the city itself isn't a real one.

Premise:

"The Forgotten City is a narrative-driven time loop adventure in ancient Rome. Discover the ruins of an ancient underground city, travel 2000 years into the past, and unravel the mystery of who destroyed it by cleverly exploiting the power to wind back time. The fate of the city is in your hands."

Developer comment on historical authenticity:

"In terms of historical authenticity, we engaged two historical consultants: Dr. Philip Matyszak, who has a D.Phil from Oxford and teaches at Cambridge, and has written 17 books on the ancient world. And Dr. Sophie Hay, who has spent 20 years excavating the ruins of Pompeii. Dr Matyszak helped us to create a game world with historically authentic art, architecture, costumes and customs. And Dr Hay helped out with a comprehensive review, ensuring our architecture and art was consistent with her observations of Pompeii, which was preserved in a very similar time period. We spent over 20 months on this and exchanged 300+ emails and did video flythroughs."

Re: Ask HN: What game do you wish existed?

#949
I'd love to play an adventure game based on S03E03, "The Very Pulse of the Machine" of the "Love, Death & Robots" series.

Exploring Io, finding ancient aliens technologies and merging mind with machine by taking drugs. That'd be amazing.

Re: Ask HN: What game do you wish existed?

#950
post #504

I want to play a real-time strategy game with a limit to the number of actions per minute. Look, I'm an old man now. I can't compete on reaction speed against 13-year-olds micro-managing each unit to perfection. But I can macro. I can plan. I can strategize. I can do that better than those damn kids. I want everyone to have a pool of 5 orders, refilling itself by 1 order per (1 second? 3 seconds?). Orders can be to a…

Check out Winter's SC2 Low APM Challenge. He gets to the Masters league with all three races - using 100-120 APM in the diamond league, and way less in the lower leagues. He keeps emphasising how much of his "brain time" actually goes to decision making (he's also pretty good at explaining his thought process), and how much of the APM is actually just making units.

Most engagements are just: form a concave, pre-split/siege, cast a couple spells, a-move.

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