I changed gears and moved into the video games industry at the end of 2021. I started developing a city builder called Metropolis 1998 [1], but wanted to take the genre in new directions, building on top of what modern games have to offer: - Watch what's happening inside buildings and design your own (optional) - Change demand to a per-business level - Bring the pixel art 3D render aesthetic back from the dead (e.g R…
Ask HN: What Are You Working On? (March 2026)
911–920 of 1001 posts
Re: Ask HN: What Are You Working On? (March 2026)
#912Started it because I wanted to develop from my phone while working on another project (Siteboon, a website builder). Open-sourced it last June and wasn't paying much attention. Looked up a few months later and it had a couple thousand stars. Now at 8.2k.
The interesting moment was when Anthropic launched Remote Control. Stars went up instead of down because their launch validated the use case but only lets you view and approve sessions, not fully control your instance. We went from 6.5k to 8.2k in a couple of weeks.
Re: Ask HN: What Are You Working On? (March 2026)
#913It's been a ton of fun to work on. Every subsystem is still flaky so I run into the wackiest bugs imaginable. I'm really grateful for the resources[1] and incredible tooling[2] that enable me to work out my frequent mistakes. I can hardly fathom how Torvalds did this with just his PC running Minix!
No idea how long I'll keep working on it. I think I'd be pretty happy if I got a real-world, non-trivial program running on top of it, but in the meantime it is serving as a good distraction from life worries at least :]
[1]: Intel 80386 Reference Manual, Linux man pages, wiki.osdev.org, various datasheets and the occasional query to ChatGPT free tier.
[2]: QEMU+gdb, Bochs, GCC 9 & binutils
Re: Ask HN: What Are You Working On? (March 2026)
#914One podcast a day
Here it is: https://www.youtube.com/@FoliyoAI
Re: Ask HN: What Are You Working On? (March 2026)
#915I changed gears and moved into the video games industry at the end of 2021. I started developing a city builder called Metropolis 1998 [1], but wanted to take the genre in new directions, building on top of what modern games have to offer: - Watch what's happening inside buildings and design your own (optional) - Change demand to a per-business level - Bring the pixel art 3D render aesthetic back from the dead (e.g R…
Re: Ask HN: What Are You Working On? (March 2026)
#916Re: Ask HN: What Are You Working On? (March 2026)
#917The interesting part is that it’s not just about adding another database driver. I’m revisiting a big part of the codebase and introducing a framework that should make implementing support for new DBMSs much simpler. The goal is to make Greenmask more extensible so that the community can add support for other databases without needing to dig through the entire internal architecture.
Published the first beta of this new approach a few months ago, and now the focus is on stabilizing it and making it production-ready.
MySQL support discussion: https://github.com/GreenmaskIO/greenmask/issues/222
Beta release: https://github.com/GreenmaskIO/greenmask/releases/tag/v1.0.0...
Re: Ask HN: What Are You Working On? (March 2026)
#918I’m exploring an app idea called Nudge that would gently remind you to check in with specific people if it’s been a while.
I’m trying to validate whether this is a real problem worth building for. Waitlist here: https://forms.gle/pHMABTsbctLXZPZj6
Would you use something like this, or do existing tools already solve it well?