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Ask HN: What game do you wish existed?

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Re: Ask HN: What game do you wish existed?

#911
post #21

A true "MMORPG". Back in the day when the genre was new, people were fascinated by the potential of virtual worlds and virtual societies. Social scientists did online studies on player behavior and the interactions people had online, on spontaneous self-governance coming into existence, on how communities formed and developed, and many other similar topics. That potential was never fulfilled. Today - some twenty year…

I would be in your views on it's economy and settlments gameplay in SWG. In some ways, Star Citizen may shape out to be a good replacement for SWG, if settlements, economy and manufacturing come out well there would be scenarios that aren't possible without an organisation or cooperation and real benefits to being part of a settlement. Think manufacturing pipelines and trading routes that can't be handled by one person. There are also ships you couldn't possibly fly and afford on your own, capital ships and the like.

The caveat to a game like that, is it lives and dies by it's player count. You really want to be on the bandwagon when it kicks off.

Re: Ask HN: What game do you wish existed?

#913
A martial arts fighting game that focuses on positioning/strategy vs individual attacks/tactics.

There is a theory in Aikido that difficulty peaks at 3 simultaneous attackers because after that, they will get in each other's way. [1]

So the main objective of the game is to place yourself in the best position and hold/throw enemies in advantageous directions. Actual attacks may be executed automatically for you so you can focus on the strategy.

[1]: https://tampaaikido.com/articles/saotome-sensei-and-the-scie...

Re: Ask HN: What game do you wish existed?

#914
Heros of Might and Magic 3 on the iPad. It was on the iPad(!) and it was so good that it was like the game (from 1998) was made for it. I could be 100% absorbed for a 10 hour flight, non-stop. It wasn't updated to work with newer iOS versions and has become unavailable. I want that game back.

Re: Ask HN: What game do you wish existed?

#915

I want a sort of civilization-but-for-countries. E.g. you are the newly elected president of Afghanistan/North Korea/Iraq/Other etc - now go rebuild infrastructure etc, set policies, see how the country develops as a result. E.g. do you invest in universal healthcare, or transport infrastructure? Is transport infra required while your country is still largely subsistence farming?. What about education - save money th…

Heart of Iron 4 mixed with Millennium Dawn: Modern day mod is something that resembles what you’re writing about, but on bit on a higher level.

https://steamcommunity.com/sharedfiles/filedetails/?id=27773...

Re: Ask HN: What game do you wish existed?

#917
- A modern equivalent of Wing Commander, Freelancer or Tie Fighter with a strong story line and in depth controls (but ideally would be playable with a modern gamepad)

- A remake of Sid Meier's Pirates! But with realtime action basically Mount and Blade but at sea.

- A realistic wilderness survival sim without silly supernatural or horror elements, the point is just to stay alive and either get rescued or walk out

[Edit with more thoughts] - WW1 aerial combat sim (basically Red Baron with modern graphics)

- Subnautica but set in space perhaps the wreckage of a space station in an astroid belt

Re: Ask HN: What game do you wish existed?

#919
I've been trying to design a game that encourages people to be more social.

There is a meme that even when people get together IRL, they end up staring at their own phones.

So I've been wondering if a game can be designed to motivate people to gather together, then put down their devices, or at least look at the devices together. (Like forming a larger screen across multiple devices.) I think the game would be location-aware and cooperative.

Ideally the game would be a casual game so people could have conversations while playing the game. Either the game mechanics are simple so it doesn't require full concentration/attention, and/or only intermittent playing is allowed/required. (Like the game mechanics require waiting for something to happen.)

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