I have a single code base [0] for the self-hosted editions and for the SaaS. I split features up across two editions: community edition (CE) and enterprise edition (EE), and then also two modes: singleplayer and multiplayer (single- vs multi-tenant). The switching is done via environment variables, KEYGEN_EDITION and KEYGEN_MODE. The SaaS offering actually runs the EE edition in multiplayer mode, and is right now the…
Did you write that as well or outsource it?