Ask HN: What are you working on? (August 2026)
881–890 of 1001 posts
Re: Ask HN: What are you working on? (August 2026)
#882So far it's going well, 30000% gains on my initial capital in 3 months very gradually over 100K trades. But I need to build some more sleeves because (a) the edge could die any time (b) I hit capacity of that edge and it can only grow linearly now.
Re: Ask HN: What are you working on? (August 2026)
#883The project combines the idea of graded readers with spaced repetition systems like Anki. You generate stories with LLMs that are tailored to your Spanish level, then click the words you don’t know. As you read more stories, the system brings those words back naturally in future stories so you keep seeing them in context.
That’s how it works on a high level but behinds the scenes, there is a good amount of natural language processing going on, majority with the spaCy package. I’m hoping one day to post a blog about it on here.
It’s been awesome to see it actually being used by people and I have had fun talking with users and implementing feedback. At my current job, I usually don’t get that level of customer interaction so it’s been nice.
I’m hoping to take it out of beta soon and launch a paid tier with higher story generation limits, while keeping a free tier available. The goal is mainly to start covering the cost of running the project and keep improving it.
If you’re learning Spanish and have a A2 level or higher feel free to check it out. And even if you don’t know Spanish feel free to ask me questions about it, I would love to talk more detail about it.
Re: Ask HN: What are you working on? (August 2026)
#884Solo project I've been chipping away at for a while now. I finally wanted to dip my feet in gamedev and it's been super fun with Godot so far! Hoping to release the trailer very soon :)
Re: Ask HN: What are you working on? (August 2026)
#885Re: Ask HN: What are you working on? (August 2026)
#886My two biggest projects are: https://www.idlequest.net/ - a from-scratch recreation of the 1999 MMORPG classic EverQuest, featuring a real-time MMO server written in Go, a 3D game browser-based client built with Babylon.js, and the clasic UI recreated using React. You can play it both as a regular MMORPG but also in "idle mode" where it basically plays itself. This had up to 70 players online at once a while back whi…
Re: Ask HN: What are you working on? (August 2026)
#887I'm also working on a "better" prediction market at https://crowdsource.sh
Re: Ask HN: What are you working on? (August 2026)
#888The first is a piece of small charity / business governance tech. I'm a trustee of a small charity in the UK, and my wife has been a senior leader of one in the past as well. All the governance tools are super expensive and aimed at businesses with large boards. They're not very suitable for smaller charities who just need something to help them maintain and publish policies, track key structure changes, and governances cycles.
So I'm working on a small bit of SaaS which helps those organisations to stay organised, and walk them through particular processes. The two big benefits are:
1. An audit log of all actions taken across policies, risk registers, board member terms, key information submissions, etc. So you can always see who did what when. 2. A calendar + reminder system which does things like prompt the Chair when someone's term is coming to an end, and auto-populates upcoming meeting agendas.
It's been useful for the charity I work with, I don't really expect it to be a big thing but the hosting cost of ~£40 a month is already saving me a lot of time. I'd like to see if I can get it in use by a couple of other organisations though.
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The other is a data toolkit for UK secondary schools. We have quite a complex way of assessing a schools outcomes for students called "Progress 8". The spec for it is published by the DfE, but there isn't really a tool out there which will do the calculations so a lot of schools either work from complex spreadsheets or wait for the DfE's announcements with the league tables.
My father is a Director of Schools Performance at a Multi-Academy Trust and this seemed like something we could pair up on. He's got a very comprehensive spreadsheet which does the initial calculations, and some continued analysis but it's not very easy to use and making tweaks can take days.
I put together a prototype project which would take in a csv of pupil results and spit out all the Attainment 8 and Progress 8 results. The next step is to wrap it up into a nice web app, and do further analysis. I'd like a school to be able to see things like the Marginal Contribution of each subject and such.
Again, this isn't something I expect to sell to many people. Schools in the UK have no money going spare right now, but it's been a fun venture into the world of data.
Re: Ask HN: What are you working on? (August 2026)
#889Smaller recent side projects: (1) Backchannel (https://github.com/twalichiewicz/Backchannel) -- A userscript that adds Hacker News, Bluesky, Reddit, & other's discussions into a single blended discussion thread to any site you visit. I've added lots of features (including a new blended homepage) since the original post, nI've been working on turning it into a working example of Webmentions & Web Annotations. Original Show HN post: https://news.ycombinator.com/item?id=49090607
(2) Typing Tennis (https://typingtennis.com) -- Tennis, but typing. You type two words: one to reposition yourself and another to return a hit. Playable against CPUs or friends, as well as a daily challenge mode. Original Show HN post: https://news.ycombinator.com/item?id=46695492
Re: Ask HN: What are you working on? (August 2026)
#890I'm working on a cozy voxel game with RPG and platforming elements. Still early days, so I'm still figuring things out. Players play on their own private instances. The world is very malleable as player instances are based on a "master tape" world that I maintain. After creation that fork is the players own, and they do whatever they want.
You can play a browser build here: https://automatia.libriscv.no:3000/
If playing is not your jam, here's my latest post: https://libriscv.no/blog/next-of-kin (although it will not explain much about the game)