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Ask HN: What Are You Working On? (Nov 2025)

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881–890 of 1001 posts

Re: Ask HN: What Are You Working On? (Nov 2025)

#881

The software engineer in me wanted a break, but the philosopher and systems thinker wanted to speak. So I've been building something with no imported libraries or dependencies: a card game that gamifies Maslow's hierarchy of needs: https://gamefound.com/en/projects/nicomar/actualize-this Each player drafts cards that represent ways you can spend your limited time on earth to gather resources (wisdom, gold, and virtue…

It looks really cool! I subscribed to the gamefound website specifically to follow this. Hope you have a great time building! :)

Re: Ask HN: What Are You Working On? (Nov 2025)

#882
I am currently working on a breastfeeding tracker for Garmin devices. It is already released a time ago, but I want to include a companion app for this app.

I used it with my first child, and it helped me greatly. After releasing the support has been amazing and I recently passed 1000 downloads :)

I am hoping to extend the functionality with more insights and helpful tips (double-checked with professionals) to help young parents with the beauty of breastfeeding their newborn children.

Re: Ask HN: What Are You Working On? (Nov 2025)

#884
I’m building an AI-powered fashion search engine that helps people find clothes that actually match their style, fit and price across 1000s of brands and millions of products

Most shoppers spend hours to find the rights product. We’re fixing that with intent-based search that understands descriptions, images and personal preferences.

We’ve hit 25K+ searches in 4 months, growing 50% MoM, and built our own scraping system that makes product data collection 100× cheaper than existing tools.

Still early, but live. Would love feedback on search quality and result relevance.

PS! There are some products out of stock, this is expected, fixing it right now.

https://justsayless.com/

Re: Ask HN: What Are You Working On? (Nov 2025)

#885
After 10 years in defense tech, watching missile attacks in Ukraine and the Middle East made it clear how little most people really get about air defense. So I'm building this simulator which drops you into the operator’s seat. You can test out different scenarios and build an air defense network against various types of threats (stats from real world). Also have Ukraine, Israel-Iran scenarios. https://airdefense.dev/

I also wrote a longer technical post on the maths behind it: https://medium.com/p/292c755a6ceb.

Re: Ask HN: What Are You Working On? (Nov 2025)

#887
I'm working on a local multiplayer party game platform, a lovechild of Jackbox Games and Mario Party: https://gamingcouch.com. We just won silver at the Big Indie Pitch competition!

- Currently in free Early Access with 18 competitive mini-games.

- Players use their mobile phones as controllers (you can use game pads as well!)

- Everything is completely web-based, no downloads or installs necessary to play

- The games are all action based, with quick ~one minute rounds to keep a good pace. This means there are no language based trivia games!

- In the future we plan to open up the platform for 3rd party developers as well. We take care of the network connectivity, controllers etc.. 3rd party devs can focus on developing cool multiplayer mini-games without spending an eternity with networking coded and infrastructure.

Would love any feedback you might have!

Re: Ask HN: What Are You Working On? (Nov 2025)

#888

I'm working on a local multiplayer party game platform, a lovechild of Jackbox Games and Mario Party: https://gamingcouch.com . We just won silver at the Big Indie Pitch competition! - Currently in free Early Access with 18 competitive mini-games. - Players use their mobile phones as controllers (you can use game pads as well!) - Everything is completely web-based, no downloads or installs necessary to play - The gam…

This is awsome! Exactly what I was looking for. I will try it with my friends tomorrow evening. I have multiple failed attempts of building something similar.

Re: Ask HN: What Are You Working On? (Nov 2025)

#889
I run a SVN server for my personal projects, home lab and home automation stuff.

I noticed that the SVN CLI workflow is a bit dated and I think there's room to create a graphite like experience for svn, especially focusing on stacking.

I am set out to: - create a modern CLI to interact with SVN

- create a subsystem to run alongside the svn repo (similar to gitaly)

- create a good looking web UI to browser the repo, review code reviews, etc

Re: Ask HN: What Are You Working On? (Nov 2025)

#890
A multiplayer falling sand game - kinda like Noita, but faster paced and online & couch co-op - which happens to run on both desktop and in the browser (including online multiplayer, powered by webrtc data channels).

I have a lot of devlogs at https://www.slowrush.dev/news though at this point I am quite behind showing off the latest graphical improvements there.

Here is some more up-to-date gameplay footage: https://bsky.app/profile/slow-rush.bsky.social/post/3m523ft2...

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