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Ask HN: What are you working on? (October 2024)

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851–860 of 1001 posts

Re: Ask HN: What are you working on? (October 2024)

#852

I'm working on a 3D infinite canvas of text, focusing on code. Runs on iPhone, iPad, macOS so they can all act as separate viewports into a space. You can point the app at a repository, download a copy locally, instantly render the entire repository into space in less than a second in most cases, and then fly around and search for text. I just got an optimization working for larger files and it's kinda fun how much e…

do you have the iOS app published?

Re: Ask HN: What are you working on? (October 2024)

#853
broadly, thinking about up-leveling careers for tech people who are very talented but not natural self-promoters.

https://www.hedgy.works

Currently going through the predictable chicken/egg motions of bootstrapping what is essentially a talent marketplace (need supply, more demand, more supply, etc).

Re: Ask HN: What are you working on? (October 2024)

#854

I'm working on an app called Helm. It's the all-in-one macOS app that replaces App Store Connect, supercharging your app updates, localization, and ASO with AI-powered tools. You should give it a try if you ship apps for any Apple platform :) https://helm-app.com

You might want to choose a different name and branding. [Helm](https://helm.sh/) is already a package manager for Kubernetes with pretty similar branding.

Re: Ask HN: What are you working on? (October 2024)

#855
Finally pursuing my childhood dream and making a video game for mobile - https://galacticadmirals.com/

Always wanted to make a truly grand epic space real-time strategy inspired by homeworld, anime, and of course the classic rts of past.

this is a passion project... maybe turns into something real. who knows. I am having a blast working on this.

Re: Ask HN: What are you working on? (October 2024)

#856
I’m teaching myself elixir/phoenix by building a SDLC tool inspired by Trac, the simplest tool that ever worked for me. But with CI/CD.

It has morphed in the offing into two tools. One a federated CI/CD tool and one a personal productivity tool with affordances for neurodivergent people.

Atlassian struggles with being a jack of all trades. Bamboo’s integrations make it harder for devs to create repeatable, reliable builds, not easier. I’ve seen Atlassian struggle to scale with dev count so I want something more federated. Jira is in constant danger of becoming a panopticon, using developer’s transparency as a weapon against them at review time, destroying psychological safety. Devs only use these tools if they see personal benefit or are harangued to do so. My thesis is that you need one tool for personal accountability and a separate one for team accountability both to fight Goodhart’s Law and for people with variability in their daily productivity. There are many little tools for doing bits of this but they don’t talk to each other, leaving the plate spinning up to the developer, many of whom plate spinning is onerous.

I’m hoping this will do for bug databases and possibly wikis what interactive rebase does for pull requests. Do what needs to get done, then make it make sense to others afterward.

Re: Ask HN: What are you working on? (October 2024)

#857

Finally pursuing my childhood dream and making a video game for mobile - https://galacticadmirals.com/ Always wanted to make a truly grand epic space real-time strategy inspired by homeworld, anime, and of course the classic rts of past. this is a passion project... maybe turns into something real. who knows. I am having a blast working on this.

This looks really cool, ill definitely be keeping track of it :)

Re: Ask HN: What are you working on? (October 2024)

#858
I am converting all the short farm stories I wrote into little audio stories using AI voiceovers. It’s not perfect and has kinks.. but I am enjoying it.. 5 done, 15 more to go!

https://youtube.com/@mushroomsonmars

My next project is one about lunar habitat and food production systems but as a podcast ..entirely with AI voices. Because I can’t find anyone from NASA or SpaceX to speak with me..hah!

Re: Ask HN: What are you working on? (October 2024)

#859
This is not very concrete, but I've been thinking about the parallels between software development and Factorio and how to tie the two together to be (personally) beneficial. This includes finding ways to make software development as enjoyable as the game* and also pondering ways to make programming more visual. It would be cool to "see" a software project functioning similar to the moving parts of a factory.

* setting small, clear objectives

* spending enough time on refactoring

* giving myself a small reward for completing objectives

* automating more of my repetitive tasks

Re: Ask HN: What are you working on? (October 2024)

#860

I'm building a collator robot [0] to help me pack items I sell for building your own open source split-flap mechanical display [1]. I get custom character flaps printed and die-cut in bulk and then sell them in smaller sets. A full set of flaps for one module has 52 distinct designs (letters, numbers, symbols, etc) and I get them from the manufacturer grouped by design, so they need to be collated to sell as packs of…

Please keep up the great work on this! I love this split flap project. It's gotten me into electronics. I haven't had the chance to build it out yet, but I want to put together a sign as a project.
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