Earlier quoted context omitted.
> Async Rust is painful On the other hand, I've found normal threading in Rust quite simple (generally using a thread pool).
That's true! Sorry that I didn't much clarify the "pain" though: It's quite like the experience of using parser combinator in Rust, where you could happily define the grammar and the parsing action using its existing utitlies. But once you have to do some easy wrapping, e.g. to make a combinator called `parenthesized` to surround an expression with parentheses, the "pain" kicks in, you have to leave as many trait bou…
That's probably fair.