Earlier quoted context omitted.
It's sad that game publishers don't do it anymore since I don't know when. Everything goes online nowadays. Boring.
Actually, there are a LOT of 'collector's edition' versions of physical games from publishers like Limited Run, Super Rare, and iam8bit. Check out this Cuphead package, for example: https://www.iam8bit.com/collections/collectors-editions/prod... Now, for many of us, they are prohibitively expensive, but they are available.
Ask HN: Great text based games to play?
81–90 of 161 posts
Re: Ask HN: Great text based games to play?
#82Earlier quoted context omitted.
Actually, there are a LOT of 'collector's edition' versions of physical games from publishers like Limited Run, Super Rare, and iam8bit. Check out this Cuphead package, for example: https://www.iam8bit.com/collections/collectors-editions/prod... Now, for many of us, they are prohibitively expensive, but they are available.
You are right. They are indeed very expensive.
Re: Ask HN: Great text based games to play?
#83I would love to find a text-based, strategy game - imagine something like Master of Magic, Master of Orion 2, or Total War Warhammer, or something like that, but just text-based.
Re: Ask HN: Great text based games to play?
#84Spider and Web, https://eblong.com/zarf/zweb/tangle/ Without giving anything away: It does something brilliant that wouldn't be possible in any other storytelling medium.
If anyone reading has tried text games and have found they just aren't for you, you can get somewhat of a proxy of the experience by reading through this community let's play of the game (https://adventuregamers.com/forums/viewthread/8481). Although long (like the game), I think it brings you on the typical journey of playing, even if you aren't necessarily making the connections yourself (which would normally be a big part of the appeal).
Re: Ask HN: Great text based games to play?
#85I take absolutely no responsibility for the consequences of clicking this link.
Remember: Praise the sun, and Zebras hate you for no reason.
Re: Ask HN: Great text based games to play?
#86Re: Ask HN: Great text based games to play?
#87This is a fun one I played recently about shopping in a grocery store, called Aisle . You only have a single command you can give for the whole game, but there's a looot of them you can provide, and it gives you a different ending for each. Part of the fun is trying to figure out what you can say to find another ending. You can play it directly at the link below. Play: https://iplayif.com/?story=http%3A%2F%2Fwww.ifar…
Re: Ask HN: Great text based games to play?
#88I would love to find a text-based, strategy game - imagine something like Master of Magic, Master of Orion 2, or Total War Warhammer, or something like that, but just text-based.
Not exactly what you are looking for, but Hidden Agenda is an interesting text-based strategy game. https://en.wikipedia.org/wiki/Hidden_Agenda_(1988_video_game...
Edit: and also "The global dilemma: guns or butter" [1], also from 1990.
[0]: https://www.mobygames.com/game/ch-guerilla-in-bolivia
[1]: https://en.wikipedia.org/wiki/The_Global_Dilemma:_Guns_or_Bu...
Re: Ask HN: Great text based games to play?
#89If you're a fan of Tolkien, check out MUME (Multi-user Middle Earth), a MUD that's been online since 1990: https://mume.org/ Its unofficial community site is http://elvenrunes.com/ which has hosted forums and player-submitted "logs" (text logs of PvP fights) for over 20 years.
WoTMUD was pretty awesome too, I haven't looked to see if it's still online for years.
I spent many of my formative years on wotmud.
Re: Ask HN: Great text based games to play?
#90Infocom adventure games are some of the grand-daddy's of text adventures. Zork is by far the most well known, but also pretty infamous are Hitchhiker's Guide to the Galaxy, Leather Godesses' of Phobos and A Mind Forever Voyaging. As a warm-up, I'd recommend Moonmist. It's a mystery game listed as a "Beginner" game, and is great for introducing elements of the Infocom system. The feelies are available to view here: ht…
> feelies This is a term we're going to have to explain to the younger generation: when games were shipped in boxes, those contained at minimum a disc and a printed manual, but some companies came up with gimmick items you could put in the box and "feel", to enhance your immersion in the game. I still have my Ultima 6 "moonstone" and cloth map somewhere.