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Ask HN: What game do you wish existed?

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Re: Ask HN: What game do you wish existed?

#81
I would like to see a historical simulation or strategy game, but at a higher level of command. Most such games require you to micromanage to decide what every factory should build etc. Instead this game would be from the level of a country's leader - not worrying about low-level details but setting grand strategy.

Re: Ask HN: What game do you wish existed?

#83

Something I've always wanted to play is a game multiplayer game (ideally firt or third person) where you and a small number of friends crew a space ship. Each person has their own role (navigator, weapons, pilot, etc) and you would fly through space and engage in combat. Star Trek: Bridge Crew comes closest to what I'm talking about. Imagine that but not VR (well, VR is cool for this, but I don't have a VR headset, s…

Lovers in a Dangerous Spacetime also has this mechanic. https://www.loversinadangerousspacetime.com/

Re: Ask HN: What game do you wish existed?

#84

Something I've always wanted to play is a game multiplayer game (ideally firt or third person) where you and a small number of friends crew a space ship. Each person has their own role (navigator, weapons, pilot, etc) and you would fly through space and engage in combat. Star Trek: Bridge Crew comes closest to what I'm talking about. Imagine that but not VR (well, VR is cool for this, but I don't have a VR headset, s…

There was a game around 2000 called Allegiance that reminds me of this idea somewhat - https://en.wikipedia.org/wiki/Allegiance_(video_game).

It's been ~22 years since I've played it, but IIRC there was one player that essentially played an RTS game, but the various units they were "controlling" were all actual players flying their own spaceships. I don't think there was any concept of different players working together on one ship, but there definitely were different ship types each player could choose to fly.

It wasn't a market success, but I always wondered if that was somewhat caused by the way they released the game: there was a long and very large free beta program, and by the time they decided the game was finished and put it in boxes I was a done for a bit and took a break. Always wondered how many people felt like I did.

Re: Ask HN: What game do you wish existed?

#86
An MMORPG with a procedurally changing world, that changes in accordance to interactions with the players. Where those interactions aren't just "pick from a list of actions" but rather interacting how youd would in real life.

But that'd basically require an AGI to handle conversations and content, along with a BCI for interactions. So, unlikely to ever exist.

Re: Ask HN: What game do you wish existed?

#87

Something I've always wanted to play is a game multiplayer game (ideally firt or third person) where you and a small number of friends crew a space ship. Each person has their own role (navigator, weapons, pilot, etc) and you would fly through space and engage in combat. Star Trek: Bridge Crew comes closest to what I'm talking about. Imagine that but not VR (well, VR is cool for this, but I don't have a VR headset, s…

Guns Of Icarus fits this almost perfectly, but instead of being set in space it's more steampunk vibes.

Re: Ask HN: What game do you wish existed?

#88

Something I've always wanted to play is a game multiplayer game (ideally firt or third person) where you and a small number of friends crew a space ship. Each person has their own role (navigator, weapons, pilot, etc) and you would fly through space and engage in combat. Star Trek: Bridge Crew comes closest to what I'm talking about. Imagine that but not VR (well, VR is cool for this, but I don't have a VR headset, s…

That sounds similar to Artemis[0] and EmptyEpsilon[1].

The interface is just a proxy for spaceship stations so you can't run around the spaceship though.

[0] https://store.steampowered.com/app/247350/Artemis_Spaceship_...

[1] https://daid.github.io/EmptyEpsilon/

Re: Ask HN: What game do you wish existed?

#90
I've really wanted a Stargate-esque galaxy explorer type game. Something 2D (like RimWorld graphics) that has procedurally generated planets and addresses, base management, etc

No Man's Sky is ok, but the alien life is mostly focused on lower intelligence animals, and base building feels clunky relative to what you can do in games like RimWorld or prison architect.

I've thought about learning unity to do this, but I have not had the time.

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