Ask HN: What are you learning?
81–90 of 906 posts
Re: Ask HN: What are you learning?
#82Earlier quoted context omitted.
what are your resources to learn the lang?
I read “Effective Go”[0], but what really helps me is browsing through the sources of various Go projects and libs in Github. I also keep a tab of Go’s packages docs open [1]. And of course there’s StackOverflow. In general I prefer learning from source code rather than books. 0 - https://golang.org/doc/effective_go.html 1 - https://golang.org/pkg/
Re: Ask HN: What are you learning?
#83Earlier quoted context omitted.
> So far tried fbdev (but doesn't work well with X), now playing with XCB. Another idea would be to use SDL which essentially provides functionality to make windows, draw pixels and handle input/output. If you do not want to use any library at all and do not mind low "resolution", you could use your terminal as window and regard characters as pixels. Sure, there is the curses library to abstract away different termin…
I was indeed trying to avoid the big libraries, since this is just for personal use I don't care about cross platform which allows me to escape these potentially - I may well end up back at the SDL + OpenGL level later when features or performance are a concern. My current goal is to find a balance of least dependencies and least boilerplate to draw a pixel buffer so i can play with C, nothing more. Once I can do tha…
Re: Ask HN: What are you learning?
#84Re: Ask HN: What are you learning?
#85Re: Ask HN: What are you learning?
#86Exploring Elixir & Phoenix. Solved some AOC & exercism problems with it, and wrote a BF compiler. So far, enjoying every bit of it. The language itself is beautiful! Codes are available on my Github[1] account :). [1] https://github.com/wasi0013/
I’ve been enjoying working with it - taking a little break but definitely enjoying Phoenix as well. It’s been refreshing to work through a “big” web framework that feels straightforward to reason about.
Re: Ask HN: What are you learning?
#87Trying to improve some of my intuition in linear algebra, more specifically in matrix decomposition and SVD. https://ocw.mit.edu/courses/mathematics/18-065-matrix-method...
Re: Ask HN: What are you learning?
#88Earlier quoted context omitted.
I was indeed trying to avoid the big libraries, since this is just for personal use I don't care about cross platform which allows me to escape these potentially - I may well end up back at the SDL + OpenGL level later when features or performance are a concern. My current goal is to find a balance of least dependencies and least boilerplate to draw a pixel buffer so i can play with C, nothing more. Once I can do tha…
You may want to try raylib. It's written by a teacher who uses it in the classroom and geared for this kind of "let me code games in C but with only one dependency" goal. It does more than you need but that's a common theme of useful libraries.
Re: Ask HN: What are you learning?
#89Flutter -- and I'm in love -- it's like being a Flash developer/designer from 2006 all over again :)
So, soon to be obsolete, abandoned by s/Adobe/Google/g? :-p Just kidding, I'm building the mobile client for https://histre.com/ in Flutter and I love it. Google, please don't kill it yet.