Earlier quoted context omitted.
> There's a reason civil engineering isn't "Agile" There are plenty of reasons why engineering isn't "agile" and it's only usable in software development, and one of the main reasons is that software development projects manage a single resource: man/hours. Building the wrong or inadequate solution has its cost, but rebuilding something from scratch does not require additional resources to be allocated to the project…
I 100% agree with you. Software is "soft". Making changes to a code base is very cheap. Iteration just makes sense in software even for critical systems. If you build a suboptimal bridge, you have to live with it. If you write suboptimal software, you can test the actual product and fix it before you even ship. You can't really test a bridge outside of simulations. GP's comparison is apples to oranges in a lot of way…
Just to pick a few nits, actually bridges are indeed tested during and after construction. It used to be standard practice to do test runs with near limit loads to inaugurate bridges, consisting of getting a fleet of military vehicles or water tankers to cross the bridge while surveyors monitored the bridge's response.
Nowadays non-destructive testing techniques are favoured for a number of reasons, including the fact that sensor rigs can also be used throughout the structure's lifetime to help determine its fatigue life.