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Ask HN: What can you do today that will be significant in 1000 years?

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Re: Ask HN: What can you do today that will be significant in 1000 years?

#81

I design board games. It will be a challenge to design one that will last 1000 years, but there's at least one that I have designed that I think has a chance. It's called Proximity. I made and released a web version of it 14 years ago, and it's still my most played design (I desperately need to find the time to make a modern update, though. HTML5 at least). Doesn't exist in physical board game format yet, but I'm goi…

I like it. Thanks.

Re: Ask HN: What can you do today that will be significant in 1000 years?

#82

I design board games. It will be a challenge to design one that will last 1000 years, but there's at least one that I have designed that I think has a chance. It's called Proximity. I made and released a web version of it 14 years ago, and it's still my most played design (I desperately need to find the time to make a modern update, though. HTML5 at least). Doesn't exist in physical board game format yet, but I'm goi…

>I design board games.

About that, I'd like to get in touch with you, I develop boardgames into their www version (well, in truth I've only done it for one Kuhhandel: https://github.com/AquiGorka/kuhhandel) let me know if it is something that might interest you.

Best, GOrka

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