I'm digitally cataloging all US vintage print advertisements I can get my hands on ( https://adretro.com ). The backend is built on MySQL and Lucee and the full page ads published with Notion and Super.so. I'm using OpenAI vision to extract entity data from the images. So far I've cataloged about 1500 advertisements out of the ~100,000 in my possession. Of which that is probably only 0.1% of all the major material ou…
This may be of interest to you: The Stanford Research into the Impact of Tobacco Advertising (SRITA; https://tobacco.stanford.edu/ ) collection currently contains 62,553 tobacco advertisements.
Ask HN: What are you working on? (July 2025)
781–790 of 900 posts
Re: Ask HN: What are you working on? (July 2025)
#782Software for biomedical research labs. Animal colony management is largely managed in Excel sheets, with no integrations to related systems or hardware sensing. We're working on the spreadsheet problem first, so that biomedical researchers can share information about their colonies with other researchers at their institutions, and explore the lines that other labs have. This opens up collaboration options and makes i…
to me that's exciting and optimistic because any marginal efficiency in animal testing pays off in net-humane treatment of lab animals. it's counter intuitive, but if even a small portion of animal rights money went into tech solutions like this, they could have an orders of magnitude greater impact on welfare.
The tech community is doing just fine in terms of money at the moment.
Re: Ask HN: What are you working on? (July 2025)
#783I'm digitally cataloging all US vintage print advertisements I can get my hands on ( https://adretro.com ). The backend is built on MySQL and Lucee and the full page ads published with Notion and Super.so. I'm using OpenAI vision to extract entity data from the images. So far I've cataloged about 1500 advertisements out of the ~100,000 in my possession. Of which that is probably only 0.1% of all the major material ou…
superb and immensely valuable, this is a history of desire.
Re: Ask HN: What are you working on? (July 2025)
#784Optimizing the Marginalia Search index code. The new code is at least twice as fast in benchmarks, but I can't run it in production because it turns out when you do it's four times as slow as what came before it for the queries that are the simplest and fastest to the point where queries exceed their timeout values by a lot. I'm 97% certain this is because the faster code leads to more page thrashing in the mmap-base…
Is it being cached for future queries or are you just talking about putting it in memory to perform the computation for a query?
Re: Ask HN: What are you working on? (July 2025)
#785I am working on a time tracking app for tasks. I built it because I want to gain a better understanding of how I spend my working days. It's meant to be very simple. Everything is stored locally and requires no login. I don't currently plan to sync it with any backend. This isn't something that can be used to track employees — it's just for personal use. https://www.zookeeper.fyi/
it's somehow on a block list in ublock. Hence white screen here too, I have to disable adblock to see your site. Maybe the domain used to be for something else before.
edit: fixed url
Re: Ask HN: What are you working on? (July 2025)
#786Right now I am focused on building a full app for readers where the books they log feed into recommendations based on a ton of variables...
Re: Ask HN: What are you working on? (July 2025)
#787Earlier quoted context omitted.
there is a crowdfunding effort for one going on right now for such a device. I think the price is around $500. the videos are equally awesome and hilarious as they vaporize into a little puff of smoke
That will end up either dangerous or unreleased. Their system sends a 40W laser, which is what you use to cut plastics. There’s no way to make this safe as even a diffuse secondary reflection out of the field of view could blind someone.
Re: Ask HN: What are you working on? (July 2025)
#788I've been working on a 3D voxel-based game engine for like 10 years in my spare time. The most recent big job has been to port the world gen and editor to the GPU, which has had some pretty cute knock-on effects. The most interesting is you can hot-reload the world gen shaders and out pop your changes on the screen, like a voxel version of shadertoy. https://github.com/scallyw4g/bonsai I also wrote a metaprogramming…
Hey, I had a quick look at your engine's github page, what are you looking to do with surface meshing exactly?
Re: Ask HN: What are you working on? (July 2025)
#789Earlier quoted context omitted.
Thanks, that's actually useful and I will be happy to consider it once I have more spare time in life! Why did you complete WGU masters in computer science after already having a PhD in computer science?
I don't have a PhD, I dropped it about a year ago; sorry, rereading my comment that was not made clear. I wanted a graduate degree in CS, and I figured I could get the WGU one quickly.
Re: Ask HN: What are you working on? (July 2025)
#790Earlier quoted context omitted.
I don't have a PhD, I dropped it about a year ago; sorry, rereading my comment that was not made clear. I wanted a graduate degree in CS, and I figured I could get the WGU one quickly.
Oh I get it now, thanks! Please let me know if you decide to enroll to math master's in OU, maybe we can help each other! I think I'll do the same on the next semester (so early 2026)
Feel free to email me (address in profile) if you want to talk about it.