Live data from Hacker News

Ask HN: What are you working on? (April 2025)

news.ycombinator.com

771–780 of 1001 posts

Re: Ask HN: What are you working on? (April 2025)

#771
A tool to address friction in B2B interactions (mostly between large companies) I've seen in my career. Main innovations are in comms and contract management. Leaning in on some hardcore dev talent in the team for the stack: there's Rust and Gemini in the mix. I'd say we're past the halfway point of MVP development

Re: Ask HN: What are you working on? (April 2025)

#773

I'm working on a new open source CAD program for 3d printing based on Signed Distance Functions. Benefits of SDFs over the standard Boundary Representation (used in Freecad and similar) are that you can do "pattern" operations with domain repetition, which means making N copies of a feature is O(1), vs O(N^2), you can deform objects with domain deformation, which means if you have a closed-form representation of how…

This is cool, and something I've thought about a lot, as I'm pretty unhappy with the state of CAD on Linux. The world definitely needs another open source CAD kernel, and I was toying with making my own before I decided to pursue something else.

I think the problem of finding edges can be solved by stepping back and redefining primitives. One idea I had was defining them as a 2D sketch and a transformation function along a path. A sphere would be a 2D hemisphere that rotates as it moves along a circular trajectory, with the flat side staying in place, for example. A cube would be a square That moves along a vertical or horizontal path the distance of the sides. You get the idea.

The advantage of this type of representation is that edges can only ever be edges in the 2D shape, or the path traveled by vertices. The hard part is that when you do boolean operations using primitives, you probably want to go back and turn it into a primitive representation (2D shape, transformation along a path).

Re: Ask HN: What are you working on? (April 2025)

#775
2004 Lincoln Towncar. Recently replaced the intake manifold myself. Next is J-modding the transmission. Would like to replace gears with a different ratio for more power, but that will require taking it somewhere, not something I can do in my driveway.

Started my first garden this spring. Have several peppers, tomatoes, zucchini, and a few herbs.

Looking into internships and new opportunities. Been out of the profession for along while and need find my way back in.

Re: Ask HN: What are you working on? (April 2025)

#776
I'm working on a universal tool to create and print custom dust jackets.

I like collecting books and have lots of series, but editions and cover/spine designs changes all the time for no good reason. Especially for long series it's near-impossible to get a collection with consistent styles, which I find frustrating. And when buying rare or old second-hand books online, it's even worse.

The app will allow you to enter your book information (title, author, size, summary...), then choose the design/layout. You will then have the option to print it by yourself (for free - if you can find a big enough printer) or get it printed by a professional.

Re: Ask HN: What are you working on? (April 2025)

#777
For awhile I've been working on an MPE MIDI controller called the Mosaichord. It uses a tuning system called just intonation, where the frequencies of all the notes are related to each other by whole number ratios. I'm using a scale that has 28 notes per octave. Keys are pressure sensitive.

A few weeks ago I got a video of one of my friends playing it at a show: https://mastodon.social/@DesiderataSystems

Something I'm working on right now is trying to implement a basic on-board synthesizer so people can use it without a laptop or external hardware synth. (I added a DAC a couple hardware revisions back, I just haven't done anything interesting with it yet.)

The firmware is open source and there's a fairly detailed user manual.

Re: Ask HN: What are you working on? (April 2025)

#778

What a lot of amazing projects! I'm working on a defense drone. I built a garage workshop with a Shapeoko 5 Pro, X1C, soldering station, and learned CAD (ok just fusion). I have a lil drone in the air and I'm adding OpenHD for vtx, Rpi for on-edge compute (Jetson would be better but is expensive). Haven't figured out FHSS or GNSS-denied nav yet (tbh I feel like fhss is gonna be harder). And SITL in a good sim remains…

"I gotta hustle on some B2B AI SaaS gig for a while so I can fund my bootstrapped combat drone work" is an extremely 2025 sentence.

Re: Ask HN: What are you working on? (April 2025)

#779

http://makefizz.buzz/ I work at a small startup trying to hire engineers and got tired of looking through resumes. As Joel Spolsky points out, they're not great indications of technical ability. Instead, I decided to throw together a take-home challenge that applicants could access via an API. "If they can't solve the challenge, I don't need to see their resume," I told myself. FizzBuzz.md is a better version of the…

This is neat! I hope this gains traction and one day becomes the norm. I hate Leetcode :/

Re: Ask HN: What are you working on? (April 2025)

#780
I’m working on JSON Query (https://jsonquery.app), a tool that lets you store, categorize and query JSON using jq in the browser.

This is a complete remake of the original I made a long time ago for the Mac App Store, sharing only the name. I realized it was better to use the jq language since it was already familiar to many people and way more powerful than designing my own query language. I also do not agree with Apple's App Store command and control so I've decided to make it a web app, and I'm astounded at how much more powerful web apps and their DX are compared to native application development in the Apple world.

Post reply on HN