I changed gears and moved into the video games industry at the end of 2021. I started developing a city builder called Metropolis 1998 [1], but wanted to take the genre in new directions, building on top of what modern games have to offer: - Watch what's happening inside buildings and design your own (optional) - Change demand to a per-business level - Bring the pixel art 3D render aesthetic back from the dead (e.g R…
Ask HN: What Are You Working On? (March 2026)
721–730 of 1001 posts
Re: Ask HN: What Are You Working On? (March 2026)
#722Re: Ask HN: What Are You Working On? (March 2026)
#723Re: Ask HN: What Are You Working On? (March 2026)
#724I changed gears and moved into the video games industry at the end of 2021. I started developing a city builder called Metropolis 1998 [1], but wanted to take the genre in new directions, building on top of what modern games have to offer: - Watch what's happening inside buildings and design your own (optional) - Change demand to a per-business level - Bring the pixel art 3D render aesthetic back from the dead (e.g R…
Re: Ask HN: What Are You Working On? (March 2026)
#725Re: Ask HN: What Are You Working On? (March 2026)
#726Re: Ask HN: What Are You Working On? (March 2026)
#727Slopjective-C 3.0 https://github.com/doublemover/Slopjective-C
Whatever this is, I don't feel like explaining it, ask claude https://github.com/doublemover/PairOfCleats
And a zachtronics inspired game about building Ring Laser Oscillators in an attempt to make something that gets export controlled like the nuke building game. https://i.imgur.com/UGhT3BI.png
And a platformer for one of my favorite musicians that will be part of the media push for their next release.
And a spiritual successor to Math Blaster: In Search Of Spot to make sure my nephew and all of my friends kids are at least as good at math as I am.
Re: Ask HN: What Are You Working On? (March 2026)
#728- https://github.com/ecliptik/flynn
It's mainly for me to use but is entirely functional an real hardware.
Re: Ask HN: What Are You Working On? (March 2026)
#729The other project I am continuing to work on is Rad [1], a programming language tailor made for writing CLI scripts. It's not for enterprise software, it specializes specifically in CLI, offering all the essentials built-in, such as a declarative approach to arguments and generated help (as opposed to Bash where you have to roll your own arg parsing and help strings each time).
Re: Ask HN: What Are You Working On? (March 2026)
#730I changed gears and moved into the video games industry at the end of 2021. I started developing a city builder called Metropolis 1998 [1], but wanted to take the genre in new directions, building on top of what modern games have to offer: - Watch what's happening inside buildings and design your own (optional) - Change demand to a per-business level - Bring the pixel art 3D render aesthetic back from the dead (e.g R…