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Ask HN: What are you working on?

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Re: Ask HN: What are you working on?

#721
post #285

https://www.dispoteca.com/ I just launched the marketing site on Monday. I'm 38 with a spouse and two small children. I've been a CTO of two SMBs over the last few years and needed to build something of my own. It's the craziest thing I've ever done. The industry is end-of-life IT assets. It's a big industry with a lot of steak dinners that you can make a decent living at by grinding. I was introduced by a buddy of m…

Hey thats a sweet landing page, looks very solid from what I see, if you're planning on scaling fast, use an Auto-AB testing toolkit like Quicksand.ai to optimize from the get-go.

Re: Ask HN: What are you working on?

#722

Mapping shadows across the earth in real time based on location and time of day. https://shademap.app/ Things I learned along the way: - How slippy maps work and Leaflet.js - Most elevation maps use data collected back in 2000! [1] - You can perform calculation on the GPU without knowing GLSL [2] [1] https://en.wikipedia.org/wiki/Shuttle_Radar_Topography_Missi... [2] https://gpu.rocks/

This is super cool, well done

Re: Ask HN: What are you working on?

#723

I'm building PredictSalary ( https://predictsalary.com ), a browser extension to predict the salary range of job opportunities. I'm also building SwanLove ( https://swan.love ), a dating website based on Linkedin and movies preferences (and later books preferences). Later there will be a cross-functionality between them. For example, you can create a private group to share salaries. In the group you can like (romanti…

Very creepy.

Re: Ask HN: What are you working on?

#725
Mirage - simple, rules-light, novice-friendly, lighthearted, low-combat, improv/storytelling focused roleplaying game. Designed to facilitate what's basically a long-form improv game, freeform roleplay. Think DnD but without the tedious number crunching and hundreds of pages of intricate rules, for people who like storytelling but don't care all that much about the wargaming-side of DnD.

https://playmirage.io/

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Adventure Writer's Room - a community of GMs who meet in the discord voice chat, and challenge ourselves to improvise a one-shot adventure in 2 hours. Our goal is to brainstorm fun ideas and improvise stories together in a chill, lighthearted, no-pressure environment. It works, it really helps with creating adventures, and it is super fun.

(also we have published a bunch of short and fun adventures)

https://rpgadventures.io/

Re: Ask HN: What are you working on?

#727
Necromancer's Gift: A game inspired by Nuzlocke Challenges + Slay the Spire

twitter: https://twitter.com/_ldd

discord: http://discord.gg/u64Mg4X

I am very excited about upcoming discord integrations (the discord is really interesting to see. There's stuff like trivia, creating teams already in) and bot AI for turn based combat (it's almost like FF12's gambit system)

Re: Ask HN: What are you working on?

#729
I'm in the process of starting https://console.dev - a free weekly email digest of the best tools and new beta releases for developers.

I really enjoy trying new tools (APIs, products, SaaS, opensource, CLIs, libraries, etc) but it's difficult to keep up to date. You have to continually check Twitter, HN, Reddit, and loads of other forums and blogs. Console aims to pick out the best few each week and say we'll what is good/not so good about each one. No payment for inclusion.

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