Procedural GL JS: a mobile-first 3D mapping engine with emphasis on user experience. Live demo here: https://felixpalmer.github.io/procedural-gl-js/ After 7 years of working on closed source products in this space, I open-sourced the library last December. People have already started building cool projects with it, like air quality sensor visualizations or enhanced travel blogs. Some key features - Novel GPU powered…
Ask HN: What are you working on?
711–720 of 1001 posts
Re: Ask HN: What are you working on?
#712TBH, this works better in a world not infested with COVID, as it generally involves inviting strangers to touch your keyboards. Maybe sometime in the future, we can have fun once again.
Re: Ask HN: What are you working on?
#713Mapping shadows across the earth in real time based on location and time of day. https://shademap.app/ Things I learned along the way: - How slippy maps work and Leaflet.js - Most elevation maps use data collected back in 2000! [1] - You can perform calculation on the GPU without knowing GLSL [2] [1] https://en.wikipedia.org/wiki/Shuttle_Radar_Topography_Missi... [2] https://gpu.rocks/
Re: Ask HN: What are you working on?
#714The problems are many, especially since i want to support multiplayer. The biggest solutions are around how data is transformed and scheduling the code that transforms it, more or less.
Re: Ask HN: What are you working on?
#715No production website yet, but I'm already using it daily. I need to deploy it to heroku and release a version that can be usable to others. If you'd like to try it out, please reach out to me here or on twitter @arathunku
Re: Ask HN: What are you working on?
#716Kind of a big project, but coming along nicely.
Re: Ask HN: What are you working on?
#717Re: Ask HN: What are you working on?
#718After you sign up it creates an email address that you can use to sign up for the newsletters and mailing lists you want to start collecting in your newsrack. As it receives new emails, it will organize them for you by the author.
Re: Ask HN: What are you working on?
#719I've just hit the three year mark with https://datasette.io/ - my open source tool for exploring, analyzing and publishing data. The project is built on plugins which means it keeps on growing in different directions - I have 51 plugins at https://datasette.io/plugins now and 23 more tools for working with SQLite data at https://datasette.io/tools My goal now is to get Datasette itself to a stable 1.0 release (partly…
Awesome tool collection. Thank you for building this!