I wanted to play around with websockets last year, so I started out by building out a prototype multiuser whiteboard in a few hours one weekend. From that, I decided it'd be cool to turn it into a game, so I built out a drawing/guessing game from there and got it up on a domain I'd been sitting on for a while ( https://www.multiplayer.com.au/ ) It's got some mild polish on it now, but there's still a lot of scenarios…
Ask HN: Show me your half baked project
711–720 of 841 posts
Re: Ask HN: Show me your half baked project
#712Re: Ask HN: Show me your half baked project
#713Here you can access it as a PWA https://techfriday.gomano.de
Re: Ask HN: Show me your half baked project
#714https://wheelcarnival.com/ has been on my TODO list for almost a year. I created it to learn Vue, initially I used Gridsome but then I decide to use Nuxt. I also moved it from Netlify to Firebase to add storing+auth, so people can create custom wheels. It's getting a decent amount of visits so it will be wise to finish it, but it's not fun anymore and my day job takes a lot of energy.
Re: Ask HN: Show me your half baked project
#715I am now looking to help developers who want to start a software agency themselves, so have created Dev to Agency where I am writing about the lessons and insights I learned.
Re: Ask HN: Show me your half baked project
#716The Hitchhiker’s Guide to Online Anonymity https://github.com/AnonymousPlanet/thgtoa (Please don't be too harsh as it's still a draft but any opinion, criticism or help would be welcome)
awesome: https://github.com/AnonymousPlanet/thgtoa/blob/main/CODE_OF_...
On a completely unrelated note not at all related to the above paragraph, ask me if you need any help with the Whonix sections.
Re: Ask HN: Show me your half baked project
#717I wanted to play around with websockets last year, so I started out by building out a prototype multiuser whiteboard in a few hours one weekend. From that, I decided it'd be cool to turn it into a game, so I built out a drawing/guessing game from there and got it up on a domain I'd been sitting on for a while ( https://www.multiplayer.com.au/ ) It's got some mild polish on it now, but there's still a lot of scenarios…
Playing it right now, this isn't nearly half-baked, it's amazing and super fun!
For example, only shortly after I posted here and all the current players had guessed correctly except for one person, then that person left, the game waited the extra 60 seconds for the round to time out instead of immediately because everyone left had answered it.
Then there's things like the scoring system, game-generated hints, and all that little stuff that needs definite improvement... they mostly work at the moment, but they're, well... crap haha
Re: Ask HN: Show me your half baked project
#718If you sign up now, you basically getting all features for free and without restrictions!
Re: Ask HN: Show me your half baked project
#719I'm working on detailed 3d visualizations of streets using WebXR (A-Frame and three.js). Still "half baked" :) Repo: https://kfarr.github.io/3dstreet/ Example use case: https://17thpreso.glitch.me/ Traffic signals WIP: https://aframe-ped-signals.glitch.me/ Would love to collaborate esp. with those interested in learning 3d web dev, urban planning, etc.
Nice demo. I noticed some small things you could improve for when you are going to do a real demo. The shader of white houses the first link do not look right on my machine https://imgur.com/uo6ajXj.png It looks a it like z-fighting and a bit like a shader error. the error is on both firefox and chromium, I only get some .drawMode has been removed. errors in the console. The second link took 20 seconds to load and wa…
Re: Ask HN: Show me your half baked project
#720Concise Encoding: https://concise-encoding.org The friendly data format for human and machine. Think JSON, but with 1:1 compatible twin binary and text formats and rich type support. * Edit text, transmit binary. Humans love text. Machines love binary. With Concise Encoding, conversion is 1:1 and seamless. * Rich type support. Boolean, integer, float, string, bytes, time, URI, UUID, list, map, markup, metadata, comme…
cbor@ietf.org https://mailarchive.ietf.org/arch/browse/cbor/
json@ietf.org https://mailarchive.ietf.org/arch/browse/json/