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Ask HN: What are you working on? (January 2026)

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701–710 of 914 posts

Re: Ask HN: What are you working on? (January 2026)

#701

https://www.votivus.org A hobby project I started putting together late last year; a little spot on the internet for prayer and reflection. https://dugnad.stavanger-digital.no/ A pro bono tech consultancy for local non profits. The idea is to help them use tech to better deliver on their mission.

Votivus is very nice.

And I'm an agnostic!

Well done. I will use it.

Re: Ask HN: What are you working on? (January 2026)

#702

I'm working on a oldskool video game: https://valtima4.com/ It's the Survival Crafting RPG you would have played on your Apple II back in the 80's. You can think of it as Valheim's gameplay crammed into the tile-based ui of the old Ultima games. It has a procedurally-generated open world with towns and NPCs to talk to, all the resource gathering, mining, crafting stuff you'd expect in a modern survival game, and some…

Looks really cool, I'll try it later.

Just wanted to let you know that for me, on FF and Chrome, your blog is rendering rgba(235, 235, 235, 0.64) text on white BG, and I'd really like to be able to read it.

Edit: Also immediately reminds me a bit of UnReal World[1], in a good way

[1]: https://en.wikipedia.org/wiki/UnReal_World

Re: Ask HN: What are you working on? (January 2026)

#704
post #84

My meta side project for building other side projects: https://bodge.app/ I've always had a bunch of small side projects that I want to do that aren't worth the overhead required to actually put them together & keep them maintained. So, I built a small Lua-based FaaS platform to make each individual project less work whenever inspiration strikes. So far I've built: * A current-time API for some hacked-together IoT de…

Very very cool! Just signed up. Reminds me of Val Town which I'm a big fan of. Did you choose Lua because you love using it, or for some other pragmatic reasons? Do you think a service like yours with support for many variety of languages a good idea? Not in order to meet user demand but purely because I think it would "just" require running the program on the server using a different interpreter/compiler, assuming c…

Thanks!

> Did you choose Lua because you love using it, or for some other pragmatic reasons?

A bit of both, though I'm literally drinking out of a coffee mug with the Lua logo on it that was given to me after playing a big part in making Lua a thing at a prevoius job. That might speak to my love of Lua.

> Do you think a service like yours with support for many variety of languages a good idea?

From a technical perspective, it would be relatively easy to add support for other languages, the biggest problem would be UI and documentation complexity. Each added language would either require a completely seperate set of documentaion or would require the docs to describe everything one layer of abstraction removed from the code people would actually be writing. Both of which would be less than ideal for my goal of extreme simplicity.

I think it can be a good idea, but to support something like that _well_ would require a pretty large team of people.

I do plan to support some level of 'other languages' for libraries, at a minimum some subset of native Lua libraries (ie. libs written in C). That means it would be possible to find a way to use pretty much any other language interpreter. However, I'm not sure that will ever be a top level feature, there'll probably always be some level of Lua glue code holding everything together.

Re: Ask HN: What are you working on? (January 2026)

#706

I ended up making a side project for my side project and built MeasureToCut: https://measuretocut.com I moved last year and started a bunch of DIY projects, and each one turned into a bunch of drawings on napkins and backs of receipts to figure out how much wood/material I needed to buy to avoid "one more trip to store". It tells you how much of a stock material you need, and shows you how to cut it, to minimize wast…

Excited for the 2D calculator. The 1D calculator is very timely because I'll be framing a few walls soon. It is indeed just a circle.

Re: Ask HN: What are you working on? (January 2026)

#707
I'm working on startup #2 and we recently came out of stealth.

PX is a daily developer tool that helps backend engineers go from working code on a laptop to deployed code in a freshly-built cloud cluster -- all within seconds.

In December, I wrote up a launch blog post:

https://amontalenti.com/2025/12/11/px-launch-overview

We also launched the PX website, https://px.app/, and we wrote up a basic developer quick start guide @ https://px.app/docs/quick-start.html

Prior to PX, I was the founding CTO of Parse.ly, a real-time web analytics startup that grew to be installed on 12,000+ high-traffic sites and had terabytes of daily analytics data flowing through it. PX stems from my experience as a startup CTO who eventually ran large distributed systems on AWS and GCP.

PX is cloud independent, programming language agnostic, and open source friendly. PX is, in short, the backend development tool that I always wished my team could have. We're having a blast building it and we're excited to give back some power to backend developers so they can wield cloud hardware resources with open source tech, rather than locking in to proprietary cloud APIs.

The current version of the CLI is focused on one-off (or batch) workloads on GCP, but on the immediate roadmap: cron-style scheduled jobs; a v1 of our monitoring/debugging/admin dashboard (already looking good in internal builds!); and, formal support for the other 3 clouds (that is: AWS, DigitalOcean, Azure). We also have a lot more documentation to write and a lot more examples to post, but you have to start somewhere! The launch blog post covers some of the history and inspiration.

Re: Ask HN: What are you working on? (January 2026)

#708
I'm writing my first novel. For so long I've been looking for that non-work, non-tech activity that would take all my focus outside of working hours. I was having a hard time finding the right thing and I've always enjoyed story telling since I was a kid. So I just started at the beginning of the year and I'm at 5000 words. My goal is to reach 100000 and this far the only obstacle is time constraints. It feels so effortless, which doesn't necessarily make it easy and it's plenty of work. I look forward to it every day and it's becoming my happy place. I'm averaging 1000 words a day so I'm going I'll keep the pace. I already have more than a few other novel ideas in mind but they'll have to wait. Wiring is so much fun!

Re: Ask HN: What are you working on? (January 2026)

#709

Sharing my hobby project: CodeLens - yet another AI code reviewer :) Combines AI review (Ollama/Claude/Gemini) with static analysis in one place. - Multi-LLM support (can run locally with Ollama), - static analysis, - GitHub/GitLab webhooks. - Developer pulse and leaderboard to gamify reviews - LLM cost monitoring to avoid surprise bills Nothing fancy, just something I built for my own use and decided to open source.…

Beware a possible name clash with a popular feature of Visual Studio Code.

https://code.visualstudio.com/blogs/2017/02/12/code-lens-rou...

Re: Ask HN: What are you working on? (January 2026)

#710
I'm taking on Vercel and Render with a zero config cloud hosting platform. So far we have:

- connect your github and deploy from web/cli/vs code/cursor

- static sites automatically detected and deployed on a CDN

- logging

- encrypted env vars

- built in monitoring

- custom domains

- auto deployments from new branches or commits

- multi-branch deployments

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