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Ask HN: What are you working on? (October 2025)

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Re: Ask HN: What are you working on? (October 2025)

#72
post #31

Currently a one-man side project: https://laboratory.love Last year, PlasticList found plastic chemicals in 86% of tested foods—including 100% of baby foods they tested. Around the same time, the EU lowered its “safe” BPA limit by 20,000×, while the FDA still allows levels roughly 100× higher than Europe’s new standard. That seemed solvable. Laboratory.love lets you crowdfund independent lab testing of the specific p…

It's sad that it's come to this on needing to test these things, but amazing initiative! Would love something like this where I am.

Re: Ask HN: What are you working on? (October 2025)

#73
Plugging away with reviews of Genrative AI tech with detailed comparisons. I announced the launch on HN a while ago, thought I’d use this month’s for a status update.

I just took Qwen-Image and Google’s image AIs for a spin and I keep a side by side comparison of many of them.

https://generative-ai.review/2025/09/september-2025-image-ge...

and I evaluated all the major 3D Asset creators:

https://generative-ai.review/2025/08/3d-assets-made-by-genai...

Re: Ask HN: What are you working on? (October 2025)

#76

I'm working on a tool for creating custom color palettes for web designs that pass WCAG contrast requirements: https://www.inclusivecolors.com/ - You can precisely tweak every shade/tint so you can incorporate your own brand colors. No AI or auto generation! - It helps you build palettes that have simple to follow color contrast guarantees by design e.g. all grade 600 colors have 4.5:1 WCAG contrast (for body text) a…

I get that you say it is for advanced users, but I think a "how to use this" link with a video in it that explained a few things would probably open it up to a lot more users. There's so much more to do with tools like this, and I'm really glad to see it.

Thanks for the feedback! Yeah, I appreciate there's a lot of background here around color palette design, UI design, color spaces, and accessibility so I likely need something like a video or tutorial. Another route is to have the tool start in a less freeform mode that handholds you through the process more.

Re: Ask HN: What are you working on? (October 2025)

#77
A CHIP-8 emulator and debugger written in Zig: https://github.com/agentultra/zig8

It’s got the base instruction set implemented and working. A CRT shader, resizable display, and swappable color palettes.

I’m working on sound and a visual debugger for it.

I have some work to do on the Haskell TigerBeetle client and the Haskell postgresql logical replication client library I wrote too.

Re: Ask HN: What are you working on? (October 2025)

#78
Headbang, a rhythm game that you play by bobbing your head while wearing Airpods while listening to music, is what I'm considering building next. The idea came from someone else using Airpods to create a racing game (RidePods).

(But also just launched https://ChessHoldEm.net this weekend)

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