Game dev. I like the idea of programming the core loops, but cannot fathom getting into assets and art design as I do not have a single artistic bone in my body
Ask HN: What cool skill or project interests you, but feels out of reach?
71–80 of 281 posts
Re: Ask HN: What cool skill or project interests you, but feels out of reach?
#72I've wanted for years to take the research paper "Coq: The World's Best Macro Assembler" through several of its more and less obvious next steps, including re-implementing it on top of a formal specification of ARM (or RISC-V) machine code, and introducing a concept of virtual registers on top of a (light weight) register allocator. I really feel like there's a path here to a system in which low-level non-portable co…
Not in Coq, but you might find this interesting from AWS: https://github.com/awslabs/s2n-bignum?tab=readme-ov-file#tes...
Re: Ask HN: What cool skill or project interests you, but feels out of reach?
#73Game development. I’ll admit that part of my problem is chronic depression over a decade+. The idea of gamedev excites me, but I have a hard time feeling passionate about anything these days. You definitely need that for games. Hell, I’m barely able to sit down and even enjoy games anymore.
We're not depressed, the rest of the world is just stupidly optimistic.
I think there is a group that is nihilistic and follows that with a defeatist view
There is also a group that is nihilistic and extremely content with the state of the world and molding it to their liking. Which is very useful
and then there is everyone else with the optimism
also this is not depression
Re: Ask HN: What cool skill or project interests you, but feels out of reach?
#74Re: Ask HN: What cool skill or project interests you, but feels out of reach?
#75CPU design
Re: Ask HN: What cool skill or project interests you, but feels out of reach?
#76Re: Ask HN: What cool skill or project interests you, but feels out of reach?
#77I'd like to go from indoor bouldering to rock climbing, but coordinating with a belayer doesn't seem super interesting and otherwise it's just a matter of expense, gear, and a slight pivot in my leisure time to start going at it.
Otherwise, the skill that seems most out of reach is keeping a job for longer than a year. I'm in a decent spot now, after a year and a half prior of being unemployed, and I feel like this might be my last real shot at a career of any kind. Other people seem to handle it fine, but this is the thing that seems most out of reach. Unlike engineering problems that are made up of abstractions with ways to break them down and piece together systems, keeping a job is as opaque of an abstraction as I'm aware of, that doesn't necessarily depend on a measurable skill or even on anything within one's control. I've never once felt stability or been able to bet on money coming in next year, and if I had the money for a mortgage, I'd be stopped by the knowledge I can't count on an income flow at any time in the future. I'm thankful for what I have and what I've learned nonetheless.
Re: Ask HN: What cool skill or project interests you, but feels out of reach?
#78Hobby electronics & robotics. I can make an LED blink on a ESP8266 (it's been a while), but that's it. I'd like to get more familiar with a multimeter, figuring out broken kids toys, etc. but it's a bit daunting. Maybe there's too many options and not enough constraints. I'm not sure.
The way I got proficient is with hobbyist PCB design. What helped me is starting with schematics and datasheets and planning to finish with an assembled board. I started designing PCB's and having them assembled with JLCPCB (quite cheap: $20 or so for a run of 5 boards; $120-$150 fully assembled). I fried 2 boards before the 3rd rev booted up, then from there it's optimization. I consider the $200/mo or so in PCBA, whether boards work or not, to be my "EE education" -- cost efficient compared to university fees! And $200 is sort of like the "exam," it's costly enough to make me really think twice about component selection/placement/etc.
Not saying that's the approach you want to take because that might be hardcore / not someplace you want to get to. But I spent a long long time really wondering how electricity really works and like why you need capacitors, inductors, op-amps, etc. It never made sense to me until I created my own schematic, chose my own parts, and understood why I chose the parts I did and connected them the way I did.
Re: Ask HN: What cool skill or project interests you, but feels out of reach?
#79Re: Ask HN: What cool skill or project interests you, but feels out of reach?
#80Game development. I’ll admit that part of my problem is chronic depression over a decade+. The idea of gamedev excites me, but I have a hard time feeling passionate about anything these days. You definitely need that for games. Hell, I’m barely able to sit down and even enjoy games anymore.
Like half my graduating class ended up in a real estate company making directx based 3d walkthroughs for minimum wage.
Even if you are successful, the crunch is oppressive. The bigger firms will make you labor hard for your art, take all the cream off the top and then terminate your contract.
And yet heaps of people, even me when I am bored, want to do it.