I call this the "path to enlightenment." You have discovered that the most popular toolchain is overkill for 95% of the things its used for. The problem is that's true literally across the board. You move to the backend and you have to deal with people who fell in love with microservices and weird databases that they didn't need. You move to ops and you have to deal with k8s when a single container would do. If you t…
I wrote about a hypothesis here: https://medium.com/@scott.stevenson/how-to-finally-make-some...
Most of us are scared by the ambiguity of actual creative work, so unless we are under the threat of deadline, we seek out "structured games" to play so that we can put off the anxiety of freeform work. These games are:
(1) Tool Game: Researching and setting up tools (2) Learning Game: Books, podcasts, courses (3) Maintenance Game: Cleaning up our desktop, desk, house, etc. (4) Process Game: Setting up new processes and following them
The knowledge that things are actually easy and straightforward means we actually need to do the creative part of the work--many people are not ready to face that knowledge.