Ask HN: What is something exciting you're working on?
71–80 of 104 posts
Re: Ask HN: What is something exciting you're working on?
#72It sounds so horrible, I can't get my mind off it! :P
Re: Ask HN: What is something exciting you're working on?
#73Most people don't need new randos in their lives. They might have time to be in group chats with peeps of value. Selecting interests by unverified people isn't the solution, even though most apps go this route. Value + ease, is key to this. The are clever ways to group people and semi verify that have not been exploited yet.
What I am working on. If you are a skilled iOS dev or backend pro (cloud functions to be written!) and interested, DM. (or anyone else).
Re: Ask HN: What is something exciting you're working on?
#74The current project in that direction is a timeline-maker targeting research labs. Imagine joining a research lab (for MS/PhD) and getting a timeline of key papers in their field. This will set a baseline for "literature survey". Some of my professors from my college have already shown interest.
It is nothing fancy though. A python script that take YAML input and produce an HTML output. Now producing that YAML input with all the data from 100+ papers is the tedious task. I am currently doing it for my field - speech recognition.
Re: Ask HN: What is something exciting you're working on?
#75I'm on and off spending some time on a (probably) completely useless and really bad idea: a filesystem based document "database" with very basic indexing capabilities, in nodejs. It sounds so horrible, I can't get my mind off it! :P
The idea is to tag files/documents with attributes like "auto", "insurance", "2022", encrypt the file locally (using your manually entered key), copy it to a network share/cloud storage/etc., and add the tags and document information to a database.
Later on, you can search for documents based on the tags and get a decrypted copy of the file.
Re: Ask HN: What is something exciting you're working on?
#76I am building this because the Texture Atlas exporting feature from Animate CC is actually pretty awesome, yet only an Adobe Air runtime currently exists for it. I find Lottie restricted in its use-cases, can’t handle many animations, and I require raster images. My library can be used from loading spinners all the way up to entire games, with a simple but powerful model for manipulating animations dynamically at runtime.
Re: Ask HN: What is something exciting you're working on?
#77Earlier quoted context omitted.
I have had this exact idea before, and agree with you on almost every front except for this seeing widespread adoption by non-hackers. :P "Radically freeing" is exactly how I'd imagine it too. If you need any help at all on the non-technical aspects (logistics, fundraising, manufacturing/stock-keeping), please shoot us a message (email in bio). Not asking for anything in return, would just love to see something like…
Thanks, I appreciate this. I have thought of many of these factors, and am well familiar with many of the ways that non-technical aspects of technical projects can surprise/horrify/block/crush you.
I'm sure it would reach the front page very quickly, and I'd love to buy one if only to support you!
Re: Ask HN: What is something exciting you're working on?
#78It turns Facebook Business Pages into Web Sites. Give it a try!
Re: Ask HN: What is something exciting you're working on?
#79Derw[0], an ML-family language that targets TypeScript or JavaScript. The aim is to have a language similar to Elm, but can do interop with TS a lot easier. I'm mostly excited that this will make my TypeScript projects a lot more enjoyable for me to work with. [0] - https://derw-lang.github.io/ Github - https://github.com/eeue56/derw Announcement post - https://derw.substack.com/p/why-derw-an-elm-like-language-th...
how is this different from Reason?
Re: Ask HN: What is something exciting you're working on?
#80I have published my initial attempt, and now trying to get serious on the parsing (the internals are far more powerful than the porcelain let it see). This is to be able to show errors like in https://docs.rs/ariadne/0.1.3/ariadne/ (yesterday finally the first!) and get some type inference/checking.
Plus, lossless parsing so it could work well with a editor.
This have proven to be harder than expected!
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After it, I wish to work on the UI and embed a DB (sqlite) but also wish to build my own rdbms, how hard it could be? :)