1. Embedded (safety and criitical systems) 2. Knowledge sharing within companies/organizations. Formal methods (primarily their absence). Effective use of simulations in design, development, and V&V efforts. Requirements traceability (this is mundane and seems bureaucratic, but it's critical here). 3. Yes, to everything. For the first, break down information silos and project fiefdoms. Allow for greater flexibility f…
Surprised not to see the classic IoT security/connectivity combo here. Perhaps you're working on systems that are too deeply embedded to make use of (or allow for) connectivity.
Ask HN: What are the most important problems in your industry?
71–80 of 152 posts
Re: Ask HN: What are the most important problems in your industry?
#721) Advertising 2) A lot. Publishers relying on clickbait to generate money. Advertisers creating invasive ads with autoplay sound and video. Ignoring do-not-track requests as part of the industry (even if some technology providers respect DNT, it seems like a lot don't). Malware. A lot of useless metrics. Bandwidth usage. Etc... 3) Micro-payments vs delivering content only when an ad has been seen? Validating content…
Re: Ask HN: What are the most important problems in your industry?
#73I may be reading between the lines too much and I apologize if I am... But every few months (weeks?) I see a post by a founder-type essentially trying to mine the Hacker News collective brains for startup ideas. It doesn't work that way. The best startups are ones that solve a pain point you yourself have experienced. The idea of a savior who comes in and solving the major problems of an industry they have never work…
This is a natural extension of "startup founder" becoming a an aspirational occupation for kids fresh out of college. Who needs real-world experience? Disrupt!
Technology is a tool to to aid your expertise.
Re: Ask HN: What are the most important problems in your industry?
#74I work in the games industry. There are plenty of problems to go around, but I'll pick just one: Discoverability In the "good old days" where 2 people could make a video game, odds are that just shipping something guaranteed you'd make money. But that's no the case anymore now that 1000+ apps come out every day on iOS / Google Play. Of course most of those are crap. But you could be making a great game that caters we…
I make comics, put 'em on the web for free, and occasionally print books. I was gonna say I have pretty much the same problem as you do. And hell, you and I are competing for the same resource: people's time and attention to give to our little package of artistic effort. So far the solution in comics seems to be "oh i know i'll make another damn portal, or another damn hosting site", which I'm pretty meh on.
In games, Steam and the app stores are so critical because they have a massive audience that already have accounts that can make payments with minimum friction.
Re: Ask HN: What are the most important problems in your industry?
#75I may be reading between the lines too much and I apologize if I am... But every few months (weeks?) I see a post by a founder-type essentially trying to mine the Hacker News collective brains for startup ideas. It doesn't work that way. The best startups are ones that solve a pain point you yourself have experienced. The idea of a savior who comes in and solving the major problems of an industry they have never work…
Re: Ask HN: What are the most important problems in your industry?
#76I may be reading between the lines too much and I apologize if I am... But every few months (weeks?) I see a post by a founder-type essentially trying to mine the Hacker News collective brains for startup ideas. It doesn't work that way. The best startups are ones that solve a pain point you yourself have experienced. The idea of a savior who comes in and solving the major problems of an industry they have never work…
> The best startups are ones that solve a pain point you yourself have experienced. Aww, yisss. Case in point, EDA and, in particular, hardware description languages and tools. Every discussion I've had with someone trying to get into this has been so cringe-worthy that I'm actively avoiding now. Every self-professed hardware hacker thinks they have the solution that's going to end all this painful Verilog kerfuffle…
I've no intention of taking it further than that, because the industry is extremely conservative and there's no money in programming languages.
(I agree that the FPGA-silver-bullet people are annoying. And that people need to realise that FPGA is not programming. But perhaps the tools could help a bit more with that.)
Re: Ask HN: What are the most important problems in your industry?
#77I may be reading between the lines too much and I apologize if I am... But every few months (weeks?) I see a post by a founder-type essentially trying to mine the Hacker News collective brains for startup ideas. It doesn't work that way. The best startups are ones that solve a pain point you yourself have experienced. The idea of a savior who comes in and solving the major problems of an industry they have never work…
But on average, it'll be something that a bunch of other people tried or are trying to solve, so there will be more competition. A typical example is that most start-ups seem to focus on the end consumer despite the fact (well, assumption) that there's more opportunity in focusing on problems that companies have.
I think there's a lot of value of tackling non-IT problems with SV/startup/tech way of thinking. SpaceX might be an example of that - iterative development, openness, company culture, etc.
Re: Ask HN: What are the most important problems in your industry?
#78Academia. I'm going to pick on something specific: * Reproducibility -- running code months or years later, on another machine. Current tools, like VMs tend to be too heavy-weight. Docker is too hard to set up. The main problem with these various tools is that exploration is slow -- Often I'll take an experiment, tweak it a few dozen times, then finally get the code for a paper. At that point I don't want to package…
Re: Ask HN: What are the most important problems in your industry?
#79Homelessness is on the rise nationwide in part due to a serious lack of genuinely affordable housing. Among other things, in the 1960s and 70s, we tore down a lot of SROs. The Baby Boom generation was an anomaly. The unprecedented wealth of their parents was due to WW2. Yet, expectations from that era still shape housing policy and infrastructure, much to our detriment.
You do not necessarily need to be a construction company to play a role in addressing this issue. Another very serious problem is the lack of financing mechanisms for housing alternatives. For example, co-housing projects in the US tend to be self financed because we do not have financial products that fit them. This actively undermines their ability to add affordable housing to the system, a purpose they successfully serve in other countries, from what I have read.
There are, no doubt, many other things one could do to work on this issue.
Re: Ask HN: What are the most important problems in your industry?
#80I may be reading between the lines too much and I apologize if I am... But every few months (weeks?) I see a post by a founder-type essentially trying to mine the Hacker News collective brains for startup ideas. It doesn't work that way. The best startups are ones that solve a pain point you yourself have experienced. The idea of a savior who comes in and solving the major problems of an industry they have never work…
In any case, what's wrong with trying to probe your peers for ideas and possible brainstorm? If you don't want to participate, simply do not comment, no?
I am a genuinely curious individual, and these are the questions I also like to ask, and not always because I want to profit immediately from them.
I'd be curious to get more of your feedback regarding this.