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Ask HN: What are you working on?

news.ycombinator.com

71–80 of 252 posts

Re: Ask HN: What are you working on?

#71
I've been putting together a web site, http://www.learngrowdo.com . It's somewhat personal and came out of my struggles taking care of a loved one with a chronic illness. On the site I also plan to sell related software as I develop it.

I'm selling my iphone app on it, which was just approved yesterday. "Control Time": itms://itunes.apple.com/us/app/control-time/id348796242?mt=8

Re: Ask HN: What are you working on?

#72
Developing a generic price arbitrage engine making it easier for sellers to track price movements of their products vis-a-vis their competitors. The first release will target sellers selling on Amazon.

I should have a private beta by the end of the month.

Re: Ask HN: What are you working on?

#73
I'm doing website user-session/click flow analysis, developing a graph/network visualization library in processing suitable for these purposes. Crunch data in Hadoop, output to interactive graph visualization web app. One step, 'just works.'

Hoping to open source this work later this year.

Re: Ask HN: What are you working on?

#74

I'm working on a travel website: "Planning a vacation is hard. You know where you want to go. But what should you see once you're there? Which monuments, parks, cathedrals and museums should you visit when you're there? How do you get around? My website helps you plan your vacation by providing high quality itinerary suggestions, contributed by travelers like you." I hope to do a private release at the end of this mo…

I assume you have seen http://offbeatguides.com. If not, might want to check it out.

Re: Ask HN: What are you working on?

#75
Working on an general game playing artificial intelligence. Nothing grand, I just have a few ideas I'd like to test in real life. It can theoretically play any game, but it's interesting to see if it's actually feasible, since it's turning out to be quite a resource hog.

Re: Ask HN: What are you working on?

#78
I'm working on Flixa.tv, a digital distribution platform for independent filmmakers as well as other indie video content.

There's a bit more information and a long interrogation of the idea here: http://news.ycombinator.com/item?id=1028673

Still looking for a co-founder, so contact me at chris.chen@flixa.tv if you're interested!

Re: Ask HN: What are you working on?

#79
post #70

I'm working on 0xCOFFEE, a compiler for a toy language implemented using Ruby, TreeTop and LLVM. http://github.com/meqif/0xCOFFEE It's quite fun, but I had to fork llvmruby (the ruby bindings for LLVM), since it lacked some things, like allowing access to part of the LLVM API and raising RuntimeErrors instead of segfaulting (especially because of some code mutations that heckle[1] generates). Currently, this is just…

You need some sort of related technology called 0xDEADBEEF.

Re: Ask HN: What are you working on?

#80
post #75

Working on an general game playing artificial intelligence. Nothing grand, I just have a few ideas I'd like to test in real life. It can theoretically play any game, but it's interesting to see if it's actually feasible, since it's turning out to be quite a resource hog.

Can you tell me any more about this?
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