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Ask HN: What are you working on? (February 2026)

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681–690 of 1001 posts

Re: Ask HN: What are you working on? (February 2026)

#681
Building PushMe: A service that sends you notifications for anything you care about.

I was wasting way to much time scrolling news. It consist of a crawling engine, de-duplication, llm creating a custom keyword filter and each event is checked against the original prompt for verification using a llm before sending it out.

Keywords suck, 381 of 388 potential matches end up like this:

"The event is about an OpenClaw Plugin Hub supply chain attack, not a data breach affecting hundreds of millions of users. The watch request specifies a massive data breach; the event does not clearly indicate that."

[https://pushme.site]

Re: Ask HN: What are you working on? (February 2026)

#682
I've been building VVM: a language for agentic programs where the LLM is the runtime.

Most stacks today keep orchestration in Python/TS and treat the model like an API. VVM inverts this. You write a `.vvm` program, paste it into an agentic session with the spec, and the model simulates the VM and executes your program. This is configured via a plugin, no SDK or build step required.

```

agent researcher(model="sonnet", skills=["web-search"])

agent writer(model="opus")

papers = @researcher `Find recent papers on {topic}.`(topic)

# semantic predicate — semantic if condition

if ?`sufficient coverage`(papers):

  report = @writer `Synthesize findings.`(papers)
else:

  papers = @researcher `Expand search.`(papers)
export report

```

It's open source and current runs as a Claude code plugin and the repo includes 37 examples from basic agent calls to advanced patterns that showcase building resilient workflows.

Still pre-alpha -- the spec is fairly complete, but tooling is early. Mainly looking for feedback from people building agentic systems who've felt the impedance mismatch between imperative code and what agents actually need.

https://github.com/karanchawla/vvm

Re: Ask HN: What are you working on? (February 2026)

#683
A pricing API for the Counter-Strike 2 market that provides real-time & historical data.

The market is distributed across a bunch of 3rd-party marketplaces, and there's no 'simple' API that provides genuinely high-quality data. It's been a super fun project, and I've been able to learn about collecting & managing a high (to me) scale of data, building an API from the ground-up, and creating my first 'commercial' website.

Website is @ https://cs2.sh/

The API is built w/ Go & Clickhouse, which I've been super impressed with so far.

Web design is partially inspired by turbopuffer's site.

Re: Ask HN: What are you working on? (February 2026)

#684
I'm working on https://laboratory.love

Laboratory.love lets you fund independent plastic chemical lab testing of the specific foods you actually buy. Think Consumer Reports meets Kickstarter, but focused on detecting endocrine disruptors in your yogurt, your kid’s snacks, or whatever you’re curious about.

Find a product (or suggest one), contribute to its testing fund, and get full lab results when testing completes. If a product doesn’t reach its goal within 365 days, you’re automatically refunded. All results are published publicly.

This project was inspired by Nat Friedman's PlasticList.org and we use the same ISO 17025-accredited methodology they did, testing three separate production lots per product (when possible) and detecting down to parts-per-billion. The entire protocol is open.

I just published new results today! Turns out Muir Glen's caned Fire Roasted Diced Tomatoes are incredibly low in plastic chemicals. Yay!

Browse funded tests, propose your own, or just follow along: https://laboratory.love

Re: Ask HN: What are you working on? (February 2026)

#686

I’ve been exploring graph theory and built Overtone, an interactive graph that maps musical artists, genres, albums, labels, instruments, and their relationships using MusicBrainz data. This spun out of a separate graph-based fraud-detection project that I hope to introduce on HN sometime soon. It’s a beta, but already works well on desktop and makes it easy to explore musical neighborhoods and discover new artists b…

I didn't have a ton of time to play with this but on first try this is awesome. Looking forward to spending more time playing with it

Re: Ask HN: What are you working on? (February 2026)

#687
I’m building an AI emotional regulation coach for autism

Traditional therapy assumes you can identify what you’re feeling, which is exactly what many autistic people struggle with. Anna, the emotional regulation coach, addresses this dilemma.

I’ve used her daily for nearly a year and haven’t had a major dysregulation event since. Now I’m working on developing Anna further. The following post includes a detailed framework for building your own.

https://bettersoftware.uk/2026/01/24/how-to-build-ai-regulat...

Re: Ask HN: What are you working on? (February 2026)

#688
Building https://typequicker.com

We’re aiming to build the best typing application; personalized to every users typing habits.

Typing is one of the most important hard skills today and yet most education systems skip it.

Most of our customers are adults who always wanted to type but can’t find the time. We make it faster to learn and improve by focusing around the user’s weak points (with our features like SmartPractice and TargetPractice)

Re: Ask HN: What are you working on? (February 2026)

#689
Lately I’ve been interested in how budgeting apps model cash flow over time. A lot of tools are either expense trackers or monthly budgets that assume clean month boundaries, which breaks down quickly if you’re paid biweekly or irregularly.

Envelope budgeting (the method) works by allocating money up front so future obligations are actually covered before spending happens. But the hard part is handling income timing and paycheck variability without overfunding the future.

Anyways, I’m currently adding a cash flow detection algorithm to Envelope (the budgeting app) https://envelopebudgeting.com that only allocates paychecks to obligations before the next paycheck unless future funding is strictly required. That approach has avoided a lot of timing edge cases I kept running into.

Re: Ask HN: What are you working on? (February 2026)

#690
I've been having a lot of fun building https://vgstack.app

It's yet another video game backlog tracking service but I'm building this one to automate as much as I can about the actual game logging process. So for example, I'm auto-forwarding all my Nintendo and PlayStation purchase emails to a custom inbox. That email gets parsed, the game(s) and date(s) are extracted, and I get a new queue item I can approve or deny easily on my phone. It also has a documented CRUD API for easy integration for other services (like Zapier).

Yes, it also has a chatbot... I've been toying with a natural language interface for quick actions like "just beat TOTK" to mark Zelda: Tears of the Kingdom as "beaten". It's a bring-your-own-Gemini-key approach... So far, its working pretty well for me. It also supports basic questions about your game library and history that would be tricky to represent without a lot of filtering options. Like for example, "How many Switch games did I beat between March and July of 2024?". Fun stuff like that.

Tech stack is Django/HTMX/Alpine/DaisyUI/Postgres/self-hosted.

If you decide to try it out, I'd love your feedback! There's a quick in-product feedback widget on the bottom-left which sends me an email :)

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