This isn't a serious project by any means, but rather a prototype. Also, I really got carried away using Claude Code, although my initial goal was simply to glue a quick proof-of-concept and see how it could look like.
Ask HN: What are you working on? (February 2026)
651–660 of 1001 posts
Re: Ask HN: What are you working on? (February 2026)
#652I'm working on a (somewhat) realistic surfing game. Tired of arcade-style games, I decided to try my hand at something closer to the real sport, focusing on realistic breaking waves, speed generation and carving, rather than impossible air combos. After one year of development, it's going better than I expected, so I'm considering building a demo to gather feedback and see if there's enough traction for working towar…
Re: Ask HN: What are you working on? (February 2026)
#653The transmit site is in the Verdugo hills and will need to be off grid. We're going to need about $20k to get the entire transmit system setup (including a solar/battery backup system).
I've also been working on our web infrastructure. The site is built with Haskell and HTMX. The stream is Icecast, and stream scheduling is done using an internal schedule system in the web app and LiquidSoap (so no external tools like airtime, libretime, or azuracast).
Re: Ask HN: What are you working on? (February 2026)
#654Re: Ask HN: What are you working on? (February 2026)
#655I've been playing with various mineral amendments for years and produce some extremely tasty produce I have yet to see matched in stores (even the organic section).
Re: Ask HN: What are you working on? (February 2026)
#656Still working on my LPFM radio station, www.kpbj.fm. We launched our regular online stream and have secured a site for our transmitter. The transmit site is in the Verdugo hills and will need to be off grid. We're going to need about $20k to get the entire transmit system setup (including a solar/battery backup system). I've also been working on our web infrastructure. The site is built with Haskell and HTMX. The str…
Re: Ask HN: What are you working on? (February 2026)
#657I love making games, and I’ve been building a no-code game engine by extracting reusable components every time I ship a new game. It started as me scratching my own itch, and now it’s turning into a real platform. Each game adds more building blocks to the editor: multiplayer, event systems, NPC behaviors, pathfinding, etc. I build a system once, and then anyone using the editor can use it in a click. For game logic,…
Can you recommend any cause to make using Claude Code.
Re: Ask HN: What are you working on? (February 2026)
#658Current release candidate supports detecting Teams Meeting and Slack Huddle.
Re: Ask HN: What are you working on? (February 2026)
#659Most parents I've met understand the internet can be a dangerous place for children but aren't sure what to do about it. Some avoid it altogether, but most give up and resign themselves to whatever happens. What I wanted most was just to have some visibility into what my kids were experiencing, so I built LivingRoom App for iPhone and iPad. It sends occasional screenshots to parents. My hope is that when we shine a l…
Re: Ask HN: What are you working on? (February 2026)
#660It wasn't until we had a leadership retreat at my day job with a fantastic speaker (Woodrie Burich) that the idea for my platform spawned. She talked about how the $50B wellness industry is doing it wrong. Your company is giving you useless yoga stipends, when truth is they should be paying attention to your overall well being. One idea she presented that resonated with me was using a traffic light-like system to gauge where your employees are mentally at.
I took that to heart and verbally applied it to my team. Then I realized that a platform would give better visuals of the data and be easier to incorporate into everyone's day to day. A couple months later I finally released it.