I have some other plans to apply the API to other text around code (PRs and changelogs). Feedback on the idea very welcome.
Ask HN: Show me your half baked project
651–660 of 841 posts
Re: Ask HN: Show me your half baked project
#652Not sure how much I want to continue adding data sources or supporting it, but it doesn't really cost me much keeping it online currently.
Re: Ask HN: Show me your half baked project
#653I made a pullchain that immediately ends your video call to avoid awkwardness. https://twitter.com/lanewinfield/status/1339257875034566656 It was hacked together in an afternoon and def not ready for prime time, but it got quite a bit more interaction than originally thought. Also, perhaps its greatest form (like many things I've made) might be as half-baked. Now the question is: do I make more? My instinct says no b…
If you make more, it would be even more hilarious if they were pull-up handles on your chair like for an ejection seat.
Re: Ask HN: Show me your half baked project
#654All the tools, including programming, art, and sound are baked in. I’m reworking the editor now and hope to have a proper release this year.
Re: Ask HN: Show me your half baked project
#655Tuna programming language: https://github.com/Conder-Systems/tuna-lang The intended use case is rapid development of microservices. I’m excited about it because you can describe reliable and secure apps concisely: https://github.com/Conder-Systems/tuna-lang/tree/main/demos/... Tuna presents a single system image abstraction so developers don’t need to concern themselves with scalability. It’s all open source and I we…
Very interesting. In addition to micro-services, this could drastically ease the pain of developing workflow orchestration systems.
How do you plan to handle code updates in the context of global state?
Re: Ask HN: Show me your half baked project
#656A massively multiplayer game with a fresh start every time, that's easy to learn and easy to start having fun, doesn't guilt you into playing (healthy long-term relationship with the player), and has lots of replay value: http://vnav.io Currently there are multiple major bugs with damage.
Wow, this is really fun
Re: Ask HN: Show me your half baked project
#657Re: Ask HN: Show me your half baked project
#658I've been fiddling around with building UI's that use hand tracking in VR. Given the lack of physical feedback and the low fidelity of today's tracking methods, it turns out to be quite challenging. It feels really good when it works though. VR Keyboard: https://www.youtube.com/watch?v=luiva93bf_0 VR Whiteboard: https://www.youtube.com/watch?v=Ky-hECpf-BY
Re: Ask HN: Show me your half baked project
#659Also, no ads or tracking.
Works well for some things, but needs improvement, especially for technical or specific queries.
Re: Ask HN: Show me your half baked project
#660While the project's intent is a backup comm system for emergencies, it could obviously be used for any number of purposes. I still have a couple things to button up before submitting, but it's mostly done and should be a solid MVP by this time tomorrow.
[0] - https://github.com/chrsstrm/rallycall [1] - https://dev.to/devteam/announcing-the-digitalocean-app-platf...