We’ve optimized the internet for producing information, not for humans consuming it. Most of us are overwhelmed not because content is bad, but because it’s all delivered in the same rigid format. I’m working on unrav.io : a way to reshape any web content (article, video, or PDF) into the form that actually fits how you think (summaries, mindmaps, infographics, podcasts, chat, etc.). We just launched a Chrome extensi…
Ask HN: What are you working on? (Jan 2026)
61–70 of 97 posts
Re: Ask HN: What are you working on? (Jan 2026)
#62I'm building a new email client called Fluxmail: https://fluxmail.ai You can connect a bunch of Gmail accounts with it and see all your emails together in one place. It also has some features to better organize your emails and automatically categorize them, as well as some AI features for helping you to draft emails. It's in early access now, would love feedback from anyone interested in checking it out!
Re: Ask HN: What are you working on? (Jan 2026)
#63I started the year by setting out to recreate the city building portion of an old sierra game (Zeus, master of Olympus) the first few days have been mostly reverse engineering the asset files from the original game. I’m hoping to learn enough to start building my own game based on celtic and Norse history. But I’m also a dad with a full time job so it’s probably a pipe dream
Re: Ask HN: What are you working on? (Jan 2026)
#64Re: Ask HN: What are you working on? (Jan 2026)
#65Here are a few things:
Notations - A carnatic music notation parser, editor and renderer for the web https://github.com/panyam/notations
Galore - A LR parsing playground and library (used by Notations DSL above) https://github.com/panyam/galore
A few protoc plugins (I am very much grpc proto first):
protoc-gen-go-wasmjs (https://github.com/panyam/protoc-gen-go-wasmjs) - A protoc plugin for creating wasm bindings out of your grpc services so you can have your "go based backend logic" on the browser:
protoc-gen-dal (https://github.com/panyam/protoc-gen-dal) - A converter between protoc messages and datastore messages so you avoid writing API DB Models.
Weewar (https://github.com/turnforge/weewar) - A clone of a favorite game of my from the 2000s just for fun. Still in progress.
Plenty more but just dusting off old things has been my biggest thing lately and in the process building tooling to standardize my next gen of apps/sites etc.
Re: Ask HN: What are you working on? (Jan 2026)
#66So I converted the PDF form into modern, browser-friendly web forms - and kept every field 1:1 with the original. You fill the form, submit it, and get the official USCIS PDF filled.
What Fillvisa does:
- Fill USCIS forms directly in your browser - no Adobe needed
- 100% free
- No login/account required
- Autosave as you type
- Local-only storage (your data never leaves the browser)
- Clean, mobile-friendly UI
- Generates the official USCIS PDF, ready to submit
- Built-in signature pad
I just wanted a fast, modern, free way to complete the actual USCIS form itself without the PDF headaches. This is a beta version
Re: Ask HN: What are you working on? (Jan 2026)
#67I’m especially interested in feedback from people who:
Enjoy casual puzzle games but get discouraged by unwinnable setups,
Value clean, minimalist interfaces without ads,
Have ideas for daily challenges or fun player stats.
Would love your thoughts: What frustrates you most about digital solitaire? What would make you want to play daily?
Re: Ask HN: What are you working on? (Jan 2026)
#68https://github.com/rumca-js/Internet-Places-Database - database of Internet places
https://github.com/rumca-js/crawler-buddy - crawling server
https://github.com/rumca-js/Internet-feeds - list of RSS feeds
Re: Ask HN: What are you working on? (Jan 2026)
#69Re: Ask HN: What are you working on? (Jan 2026)
#70My new video synthesizer app for iOS. https://www.chromatose.app For creating & performing unique visuals on the go. Freemium w/ access to all features (just a 2 patch save limit).
This looks beautiful! I'm excited to play around with it and see what I can make!
And don’t hesitate to reach out via socials or website if you have any feedback/questions.