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Ask HN: What are you working on? (October 2025)

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Re: Ask HN: What are you working on? (October 2025)

#61
post #31

Currently a one-man side project: https://laboratory.love Last year, PlasticList found plastic chemicals in 86% of tested foods—including 100% of baby foods they tested. Around the same time, the EU lowered its “safe” BPA limit by 20,000×, while the FDA still allows levels roughly 100× higher than Europe’s new standard. That seemed solvable. Laboratory.love lets you crowdfund independent lab testing of the specific p…

First of all, really cool initiative!

It's interesting that a bunch of the funded products have been funded by a single person.

Do you know if it's the producers themselves? Worried rich people?

Re: Ask HN: What are you working on? (October 2025)

#63
I am still [0] working on trying to recover who I was before whatever -- a couple of years ago -- rendered me progressively unable to concentrate on anything.

Last month was an improvement. This month I can't concentrate for long and I distract very easily, but I seem to be able to do more with what I have, A small sense of ambition that I might be able to do bigger things, and might not need to drop out of tech and get a simple job, is returning.

I am trying to use this inhibited, fractured state to clarify thoughts about useless technology and distractions, and about what really matters, because (without wishing to sound haughty) I used to be unusually good at a lot of tech stuff, and now I am not. It is sobering but it is also an insight into what it might be like to be on the outside of technology bullshit, looking in.

[0] https://news.ycombinator.com/item?id=45424854

Re: Ask HN: What are you working on? (October 2025)

#64
I'm working on https://bodge.app/

I'm calling it a "Micro Functions as a Service" platform.

What it really is, is hosted Lua scripts that run in response to incoming HTTP requests to static URLs.

It's basically my version of the old https://webscript.io/ (that site is mostly the same as it was as long as you ignore the added SEO spam on the homepage). I used to subscribe to webscript and I'd been constantly missing it since it went away years ago, so I made my own.

I mostly just made this for myself, but since I'd put so much effort into it, I figure I'm going to try to put it out there and see if anyone wants to pay me to use it. Turns out there's a _lot_ of work that goes into abuse prevention when you're code from literally anyone on the internet, so it's not ready to actually take signups yet. But, there is a demo on the homepage.

Re: Ask HN: What are you working on? (October 2025)

#65

Building a tool that automatically generates living infrastructure diagrams from your IaC files and turns them into real-time incident dashboards. Think Figma meets Datadog - beautiful visualization that updates during outages to show you exactly what's failing and how to fix it. The insight: your architecture diagram shouldn't be a stale PNG in Confluence. It should be your war room during incidents. Going to be ava…

That sounds amazing. Which IaC tools are you starting with? Do you pull metrics and logs from the AWS/GCP APIs?

Re: Ask HN: What are you working on? (October 2025)

#67
I've been working on:

- A front-end library that generates 10kb single-html-file artifacts using a Reagent-like API and a ClojureScript-like language. https://github.com/chr15m/eucalypt

- Beat Maker, an online drum machine. I'm adding sample uploads now with a content accessible storage API on the server. https://dopeloop.ai/beat-maker

- Tinkering with Nostr as a decentralized backend for simple web apps.

Re: Ask HN: What are you working on? (October 2025)

#68
I shutdown all mobile app projects this year.

This month doubling down on a small house cleaning business that I acquired https://shinygoclean.com

Instead of code, seems like SOPs have become new love language!

Code obeys logic. People obey trust. That’s the real debugging. Still learning!

Re: Ask HN: What are you working on? (October 2025)

#69
post #67

I've been working on: - A front-end library that generates 10kb single-html-file artifacts using a Reagent-like API and a ClojureScript-like language. https://github.com/chr15m/eucalypt - Beat Maker, an online drum machine. I'm adding sample uploads now with a content accessible storage API on the server. https://dopeloop.ai/beat-maker - Tinkering with Nostr as a decentralized backend for simple web apps.

Great job on Beat Maker. It's very pleasant to use!

Re: Ask HN: What are you working on? (October 2025)

#70
I've been working on a 3D voxel-based game engine for like 10 years in my spare time. The most recent big job has been to port the world gen and editor to the GPU, which has had some pretty cute knock-on effects. The most interesting is you can hot-reload the world gen shaders and out pop your changes on the screen, like a voxel version of shadertoy.

https://github.com/scallyw4g/bonsai

I also wrote a metaprogramming language which generates a lot of the editor UI for the engine. It's a bespoke C parser that supports a small subset of C++, which is exposed to the user through a 'scripting-like' language you embed directly in your source files. I wrote it as a replacement for C++ templates and in my completely unbiased opinion it is WAY better.

https://github.com/scallyw4g/poof

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