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Ask HN: Any good examples of learning through games/puzzles, for adults?

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61–70 of 142 posts

Re: Ask HN: Any good examples of learning through games/puzzles, for adults?

#61
post #14
post #7

https://ncase.me Nicky Case has a knack for explaining complex systems in simple ways through games

I think about the network theory one almost every day, can't recommend it highly enough: https://ncase.me/crowds/

Wow! That was amazing. I'd love to see that applied to Reddit / Subreddit / User networks.

Re: Ask HN: Any good examples of learning through games/puzzles, for adults?

#63
Zachtronics and Kerbal were already mentioned, but I accidentally learned to recognize several types of plants from playing Skyrim. We visited the Red Rock Canyon in Nevada at about the same time as I had reached mid game in Skyrim. I saw a shrub and immediately knew it was a juniper. I don’t think I’d ever seen a real one in my life before that.

Re: Ask HN: Any good examples of learning through games/puzzles, for adults?

#64
post #59

Factorio is a fantastic game for learning systems engineering, and thinking in abstractions. It’s a crafting game similar to Minecraft, and a building game like roller coaster tycoon (but factories instead of theme parks). It’s also very very fun! This game challenges the player to create more and more complex automated systems. If you liked Technic Mods for Minecraft, you’ll love Factorio. https://factorio.com/

Oh god I've sunk some time into that game! Definitely recommend it, but set a timer!

Re: Ask HN: Any good examples of learning through games/puzzles, for adults?

#66
Steve Reich’s Clapping Music aims to teach people how to perform a piece of contemporary music from the ground up: http://clappingmusicapp.com/

[full disclosure] I developed this. We collaborated with London Sinfonietta Orchestra to get the pedagogy right.

We aimed to make a game that is both engaging and addictive, whilst also teaching real musical skill (in contrast to say Guitar Hero :o). The pedagogy and game mechanics did clash into each other during development, we did a lot of user testing to find a balance. Raph Koster's Theory of Fun for Game Design was invaluable, as were lectures and posts by Daniel Cook.

It's a hard game, especially for people with no musical background, but nonetheless we had strong engagement.

Players who topped the leaderboard after a few months were invited to perform at a live event. They were pretty good, but then I didn't see them perform before they played the game.

Re: Ask HN: Any good examples of learning through games/puzzles, for adults?

#67

Steve Reich’s Clapping Music aims to teach people how to perform a piece of contemporary music from the ground up: http://clappingmusicapp.com/ [full disclosure] I developed this. We collaborated with London Sinfonietta Orchestra to get the pedagogy right. We aimed to make a game that is both engaging and addictive, whilst also teaching real musical skill (in contrast to say Guitar Hero :o). The pedagogy and game mec…

That's incredible that you got to work on something with Steve Reich. I saw him recently at the SF Symphony and he performed some clapping music pieces alongside Michael Tilson Thomas. Steve Reich is a legend for sure!
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