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Ask HN: What are you working on? (August 2026)

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Re: Ask HN: What are you working on? (August 2026)

#591

Working on goldy: https://github.com/koubaa/goldy A new kind of GPU library written in rust with backends for CUDA, DX12, Vulkan, and Metal (tenstorrent and wgpu are planned) and bindings for rust-dynamic, python, c++, c, and dotnet (Java and Fortran are planned). Uses the slang shader language exclusively. All submissions are expressed as graphs (like cuda graphs), are retained automatically (sometimes partially wit…

But why? (not meant to be rude). why would I want to use this gpu library versus what is out there already? I don't understand the value of it.

Re: Ask HN: What are you working on? (August 2026)

#592

I’ve been hacking on an outdoor sound monitor for 24x7 logging of birds and bats around my house the last couple of weeks with a live indoor monitor: https://github.com/simonjgreen/OpenObservatory And today I knocked out an improved trmnl plugin for Japanese flash cards at my wife’s request as she liked the native one from trmnl but it lacked furigana https://github.com/simonjgreen/trmnl-japanese-vocab Note: I let AI…

"When I asked the computer to identify it, what I got was European Warbler. You see, sir, the SAPS software was originally written to look for birds. And I think when it gets confused, it kind of runs home to mama."

Re: Ask HN: What are you working on? (August 2026)

#593

I'm working on an autonomous snow clearing robot: https://www.frost-e.com/ The basic idea is that instead of trying to solve the general case in robotics (ie, the humanoid companies - multiple tasks, multiple environments, generalization, etc) which needs billions of capital, can you efficiently deploy current tech to robustly do one task in one environment for cheap.

Cute idea! It doesn't snow here, so I don't know how the business of snow clearing works, but I would be curious if this could be used by an HOA for residential clearing too.

Re: Ask HN: What are you working on? (August 2026)

#594
I got laid off on the recent job cut wave industry wide, so I just started working on cars, it's been really fun to know deeper how something with higher physical consequences work, today I was looking on another old beat up car from marketplace, might work on my father's F150 next week, and got back to the industry this monday with another Tech Consultant job, so, been having a nice time

Re: Ask HN: What are you working on? (August 2026)

#595
I built a macOS terminal (libghostty wrapper) that runs iOS simulators (and mirrored physical devices) in a Metal-rendered pane inside the terminal.

It works with standard tooling: for example, if anything in one of its tabs runs `xcrun simctl boot`, the simulator just shows up as a pane in that tab. There's a CLI for the things simctl/devicectl don't cover: taps, gestures, rotation, accessibility tree, etc.

Check it out: https://deviceterm.com

Code: https://github.com/sethdeckard/deviceterm

Re: Ask HN: What are you working on? (August 2026)

#596
Today I resumed working on my open source browser extension to export chats from Microsoft Teams web client, after a two week long mandatory break due to busy dayjob activities. Now tackling the issues opened by users. Reached to more than 75000 users in less than a year, which makes me happy that its a useful thing.

Website is: https://teamschatexporter.com/

Re: Ask HN: What are you working on? (August 2026)

#597
I’m working on two small products right now.

Bravoboard: https://bravoboard.xyz

It’s a collaborative online card for birthdays, farewells, appreciation, etc. People add messages, photos, GIFs and voice notes, then the recipient gets everything together in one board.

The surprisingly interesting part has been figuring out how to make something digital still feel personal, while also making the organizer’s job of chasing 20 people for messages a little less painful :)

Presbot: https://presbot.com

It’s a small assistant for businesses and website owners. The idea is pretty simple. Visitors usually have a question they want answered, not necessarily a desire to "chat"

It answers what it can and when it can’t or when someone wants to speak with a human it collects a short predefined inquiry instead

I started building an earlier version before ChatGPT existed, and recently rebuilt it while trying to keep the original idea intact - answer the question, then get out of the way.

Both are live and very much being worked on, would appreciate any feedback.

Re: Ask HN: What are you working on? (August 2026)

#600
I am working on a toy game engine for webGL called PixoSpritz (https://pixospritz.com) and its been something I have been lazily working on for a number of years, but its a slow crawl. I havent worked as much over the past year and a half mainly due to trying to use LLMs to add some extra features and it ended up making me kind of sick to look at the code, then got depressed with LLMs in general and my coding has taken a hit, but its still something I will continue to work on and one day will make a proper game with it too. (Its 90% useable, but really really rough and messy and LLMs made it slightly more fragile...)

I am also working on a E-zine publishing platform called SVRN for interactive journals, blogs, magazines, books, and self publishing content including ARGs and interactive fiction. It is mainly so I can make my own digital comics and web stories, and episodic zines.

Reach out if you want to discuss!

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