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Ask HN: What are you working on? (June 2026)

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Re: Ask HN: What are you working on? (June 2026)

#591

I’m still building OneBusAway Cloud, which you can think of as being Heroku for public transit. https://onebusawaycloud.com/ It’s a project of the non-profit Open Transit Software Foundation that we’re using to fund our other initiatives, like bringing real-time transit information to billions of people around the world. Since last month, I've added a layer of polish to the product, added support for deploying a SMS…

How'd you come up with your pricing?

Re: Ask HN: What are you working on? (June 2026)

#592
Contributor for an open source scraper -- https://alltheplaces.xyz/ -- which currently has about 4700 scrapers extracting 40-someting million points of interest.

The project aims to scrape location data and other general information about shops (main use case), postal addresses, restaurants, schools, weather stations, marine buoys, traffic cameras, street trees, whatever someone may decide is worthwhile to add to OpenStreetMap, or use as location data in other projects.

There's a decent community of contributors keeping the scrapers maintained and further expanding the number of points of interest which are extracted.

The opportunity I'd like to work more on (time permitting) is the data scraped by this project I feel is heavily underutilised in other open source/community projects. For example, there's a great opportunity to generate a location map once a week of current locations of international restaurant chains, and upload to Wikimedia Commons where every language Wikipedia would gain a high quality infographic of current locations of a chain's restaurants, etc. As an additional example, time-series data from ATP could be used to update a graph hosted on Wikimedia Commons each week where the graph plots the rise and fall of retail or restaurant chains.

Re: Ask HN: What are you working on? (June 2026)

#593
A jobs board for urbanists. I run the newsletter https://urbanismnow.com and our jobs links are some of the most popular and we also get more jobs than we can put each week in the newsletter. So thought I'd spin it out into something a little separate. I've been noodling on it for a while but I think we're about ready to launch.

I've also recently setup Hermes to be a bit of a project manager for my side projects and it's worked quite well. Gave it a little CLI to see my todos, projects, and "areas" (ongoing long term things). Then it bugs me once in a while when a project is going stale. One of the nicest things is being able to add stuff to the past so if I did work on something but it wasn't associated with a todo I just let it know and then it'll backdate that.

Re: Ask HN: What are you working on? (June 2026)

#595

I’m continuing to work on my daily word game Tiled Words! https://tiledwords.com I checked my analytics recently and over 100 people have 100+ day streaks which kind of blows my mind! I released custom player puzzles which has been a lot of fun! I’ve gotten dozens of submissions that I’m working through. People are submitting really clever and interesting puzzles. It’s fun to get to solve puzzles I didn’t make myself…

Me and my wife play this often, keep up the amazing work from you and your contributors.

Re: Ask HN: What are you working on? (June 2026)

#596
I've been building a browser-based toolkit for MSP and security work.

It started because I found myself opening a lot of different sites to get a quick picture of a domain. The main project right now is a domain security assessment tool that combines DNS, WHOIS, MX, SPF, DKIM, DMARC, DNSSEC, TLS/SSL, security headers, redirects, and other public metadata into a single report with findings and recommendations.

I've also been building out the smaller supporting tools around it as they come up in day-to-day IT work.

Still a work in progress, but I've been having fun building it.

https://swissarmytechtools.com/domain-intelligence-scanner/

Re: Ask HN: What are you working on? (June 2026)

#598
post #101

I continue to work on my city builder game Microlandia, launched here in HN ~6 months ago. I originally predicted a few dozen urbanism nerds would play it, but now almost 10,000 copies sold. I'm still a solo developer but now I collaborate with 2D, 3D and music artists. Which is good because the original art that I drew myself for the launch was horrible. I'm currently working on modeling energy, climate and new poli…

I like that it's non-serious and contains jokes throughout the user interfaces. Reminds me a little of Airline Tycoon's non-serious/joking nature, and Theme Hospital if going further back in time. It makes the game fun rather than a boring simulator some city planner would use for work.

Re: Ask HN: What are you working on? (June 2026)

#599
I'm working on my vehicle building game https://mechacraft.io that I recently released on CrazyGames (my first released game!). It currently sits around 60 CCU which isn't great so I'm polishing/reworking things to see if I can increase it in the next few months. I'm also still looking for a rev share partner that can handle the visual side of things something along the lines of a technical / 3D artist.
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