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Ask HN: What are you working on? (September 2026)

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571–580 of 804 posts

Re: Ask HN: What are you working on? (September 2026)

#571

I'm building BetterCapture: https://github.com/jsattler/BetterCapture It's a native, resource efficient screen recorder for macOS. It supports HEVC, H.264, ProRes 422/4444, HDR, Alpha Channels and more.

Thanks, I found this to be the most useful and least annoying screen recorder.

I appreciate the feedback, thank you!

Re: Ask HN: What are you working on? (September 2026)

#572
http://schoolholidays.deals/

A UK-based flight deals service aimed specifically at parents who can only travel during term-time.

Having this issue myself now with two children whereby flight prices double going into school holiday season, I have always wanted some kind of service which alerts me of good deals.

I still have a long way to refining the actual product, but trying to fit the development around work commitments. AI helps obviously, and does 90% of the coding.

Re: Ask HN: What are you working on? (September 2026)

#574
https://introkeep.com/ Easy 2 way connections, during conferences, meetings, booths. Easy card scanning. Automation to auto-send whatsapp business message when someone scans your QR code.

iOS: https://apps.apple.com/us/app/introkeep-qr-connections/id679...

Android Beta:

Join google group by clicking "Join" - https://groups.google.com/g/introkeep-testers?pli=1 Click on "Become a tester" - https://play.google.com/apps/testing/com.nexaitech.introkeep... Install it from the Google play store - https://play.google.com/store/apps/details?id=com.nexaitech....

Re: Ask HN: What are you working on? (September 2026)

#575
I started a fun side project to reduce my screen time and get back into focused reading (thanks AI...): Unscroll turns articles I bookmark online into a personal printed magazine that I can then read offline [0]. I just printed the first personal edition that I will read on my flight next week, including a few articles I found on HN :)

[0] https://www.myunscroll.com

Re: Ask HN: What are you working on? (September 2026)

#576

I've been working on a voxel game engine called Bonsai for ~10 years. Probably the most interesting thing about it at the moment is the editor. The world, and most things in it, are represented as collections of SDFs. More accurately, they're density fields, but, potato-tomato. Bonsai has undergone a large rewrite over the last couple years that's nearing completion. A world edit is defined as a bunch of SDF paramete…

omg you're the poof guy!! i really like trying to shove metaprogramming systems into C and poof is one of the best i've ever encountered!! it's so damn good!

good luck with the game btw, is there anywhere i can follow development?

Re: Ask HN: What are you working on? (September 2026)

#578

Earlier quoted context omitted.

Why would that matter? It's either a good strategy or it isn't. Personally I think hobbyists that think they can second guess institutional finance are just fooling themselves.

Ok for example my strategy is buy Moderna. That's it. Backtest that over the last year. Agreed on 2nd point. Especially with no real hypothesis i.e. just throw AI at it.

Timing is the strategy though. Buying Moderna is either a good idea or a bad idea depending on when you do it.

Re: Ask HN: What are you working on? (September 2026)

#579
post #551

I did a show HN & it didn't get much traffic, but I've been working on https://moral.games/ . A kind of debate PvP game, where you try to convince an AI judge of a certain moral position given an ethical conundrum. Was trying to combine AI with generative storytelling with a card game. It was a fun experiment. To play, you'll have to get a friend to queue up at the same time.

I tried to play it, but could not get in a match. Why not add like a lobby where multiple people that are queued up can battle eachother?
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