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Ask HN: What are you working on? (September 2025)

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Re: Ask HN: What are you working on? (September 2025)

#572

I'm working on top down shooter for the browser (co-op to come) https://www.demoncleaners.com/ This uses phaser, standard web tech, wasm (built from Go engine running on server). Trying to build browser games that feel more like Steam games.

Really cool, but please consider adding support for using the arrow keys and/or changing the keybindings. Right now it's unplayable unless you're using a QWERTY layout.

Re: Ask HN: What are you working on? (September 2025)

#573

I'm working on Small Transfers ( https://smalltransfers.com/ ), a payment platform that makes it very convenient for SaaS / API makers to provide a pay-as-you-go model to their customers. You can charge as little as 0.000001 USD per request. The platform uses our own system for tracking usage, which is settled through Stripe. No crypto, tokens, or wallets. If combined with subscriptions, the pricing can work similarl…

Do I understand correctly that in order to pay someone through your service I need to first create an account and then link it to a conventional card?

If so, it's ultimately a PayPal remake?

Re: Ask HN: What are you working on? (September 2025)

#574

I’m building a daily word puzzle game with a twist! In Tiled Words you rearrange tiles to solve clues and rebuild a broken crossword. You can play a demo at https://tiledwords.com - it’s free and web based so it works on whatever device you’ve got. I’ll be officially launching on October 19th at the Portland Retro Gaming Expo. You can sign up to be notified on launch. Starting then there will be a new puzzle every da…

I shared this with my colleagues at work. Got this feedback:

> This is amazing. I could lose days to this.

Re: Ask HN: What are you working on? (September 2025)

#576
After I made a small MMO prototype over at https://everwilds.io/ (open-source) I am now working on a vehicle building prototype at https://evergate.io/, if you're interested in following the progress there's a Discord link at the top right corner of each website. Mainly focused on Evergate right now :))

Re: Ask HN: What are you working on? (September 2025)

#577
post #572

I'm working on top down shooter for the browser (co-op to come) https://www.demoncleaners.com/ This uses phaser, standard web tech, wasm (built from Go engine running on server). Trying to build browser games that feel more like Steam games.

Really cool, but please consider adding support for using the arrow keys and/or changing the keybindings. Right now it's unplayable unless you're using a QWERTY layout.

Its on the list, thanks!

Re: Ask HN: What are you working on? (September 2025)

#578
I'm working on learning to sightread on bass, and wanted to gamify it.

Unfortunately rocksmith doesn't seem to have a sheet music view, so I'm trying to write something that will take the input from my audio interface and put it through a note detection library (and then compare to a midi for an accuracy score) to make my own version.

Re: Ask HN: What are you working on? (September 2025)

#579

Working on a dutch voting compass that uses real world motion votings as a way to determine which party fits you best. The Netherlands got an open API for this since last year, so it felt appropriate to start using it. see https://github.com/van-sprundel/partijgedrag

Super goed idee! Ik zie dat de titels/bronlink soms niet overeenkomen met het kernverzoek en beschrijving eronder, daar gaat iets niet goed. Misschien ligt dat aan de open data.
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