Live data from Hacker News

Ask HN: What are you working on? (October 2025)

news.ycombinator.com

551–560 of 1001 posts

Re: Ask HN: What are you working on? (October 2025)

#551
The glamourous world of data testing! A lightweight flexible data contracts library called Wimsey[0].

The main pitch is you have minimal dependencies and overheads and can run tests natively on pandas/polars/pyspark/dask/duckdb/etc (thanks to the awesome Narwhals project)

It's mostly there for v1 right now, but kean to add a tiny bit more functionality, and well a lot more docs. Working on something that's automated alongside the test suite, which should keep things reliable and fresh (I'll find out soon enough)

[0] https://github.com/benrutter/wimsey / https://codeberg.org/benrutter/wimsey

Re: Ask HN: What are you working on? (October 2025)

#552
post #23

Microlandia, the brutally honest city builder. Posting this for a second time, because i’ve been working super hard on a steam release. last month’s “what are you working on” thread impulsed me to upload this game to itch and 1 month later, i’ve got a small community, lots of feedback and iterations. It brought a whole new life to a project that was on the verge of abandoning. So, I’m really grateful for this thread.…

Brutally honest? I hope it shows the huge amount of land needed for parking lots :P I heard that the SimCity devs have had to fudge that out for gameplay's sake ever since the oldest versions

> Brutally honest? I hope it shows the huge amount of land needed for parking lots :P

Parking space simulation is coming soon. I feel I will completely miss the point if I leave that out. The idea is to have street parking (with configurable profit for the city) parking lots, and buildings with underground parking, that should conflict, of course, with metro lines.

Re: Ask HN: What are you working on? (October 2025)

#553
A music discovery app for record diggers.

It’s an instagram style UI but for scrolling through record releases and snippets, worked on making it responsive as possible with low latency audio playback so you can browse a lot of stuff quickly.

Wrote about it on my blog: https://www.polymonster.co.uk/blog/diig

And GitHub repo: https://github.com/polymonster/diig

Re: Ask HN: What are you working on? (October 2025)

#554

www.longevity-tools.com Interpret your bloodwork for free with a precision of a longevity clinic. You can calculate your biological age based on the best bioage calculators.

(you could fix your link so it's clickable) 1. thanks for building this. I will get back on my iron deficiency diet. I now understand it takes over 7 weeks to reliably fix 2. when doing data input, I'm lazy, especially for the blood age calc. So my process is: upload list + my blood results to the LLM and spit out the list of values I need (terrible privacy job right here for me) but anyway, I wonder if you could offer another route for data input, like a text field, with the full list and empty values, that I could copy to an LLM and ask to populate with my results and then spit back to paste into the form. Keep up the good work!

Re: Ask HN: What are you working on? (October 2025)

#555
post #454

I'm currently building my own coding agent, VT Code. VT Code is a Rust-based terminal coding agent with semantic code intelligence via Tree-sitter (parsers for Rust, Python, JavaScript/TypeScript, Go, Java) and ast-grep (structural pattern matching and refactoring). It supports multiple LLM providers: OpenAI, Anthropic, xAI, DeepSeek, Gemini, OpenRouter, Z.AI, Moonshot AI, all with automatic failover, prompt caching,…

You’ve done an incredible amount of work — I’m definitely going to try out the Zed integration. I’m curious though, how significant do you think it is for the agent to have semantic access through Tree-sitter? Also what model have you had the most success with ?

[deleted]

Re: Ask HN: What are you working on? (October 2025)

#556
post #23

Microlandia, the brutally honest city builder. Posting this for a second time, because i’ve been working super hard on a steam release. last month’s “what are you working on” thread impulsed me to upload this game to itch and 1 month later, i’ve got a small community, lots of feedback and iterations. It brought a whole new life to a project that was on the verge of abandoning. So, I’m really grateful for this thread.…

I want to try later when I’m at pc. https://microlandia.tubatuba.net/simulation_details Quite interesting details. I wonder if you simulate at individual level or group? Would be cool at individual level each one making decisions individually and see some emerging behavior. Also how corruption emerges in gov etc Also if no job maybe they could try uber/food delivery crappy jobs like that or start their own business.…

> I wonder if you simulate at individual level or group? Would be cool at individual level each one making decisions individually and see some emerging behavior.

If you are referring to the citizens, yes, at individual level. However for traffic I'm using a sampling rate.

> Also if no job maybe they could try uber/food delivery crappy jobs like that or start their own business.

That's an awesome idea, I added it to my backlog :)

> less money less likely to have kids?

This is mega tricky, because it happens very differently across the world. Yes, can be expensive computationally that's why the city is so small (for now) but as I start to distribute the simulation into many cores, players with high core CPU will be able to choose a bigger city size :) I agree that individual level simulation is what makes it interesting and I plan to keep it like that.

Re: Ask HN: What are you working on? (October 2025)

#558
I'm working on ServBay, a local development environment I built to end the constant pain of juggling different versions of program languages like Python, PHP, Node.js, Golang, Rust and so on, databases, and local SSL certificates.

It's an all-in-one toolkit with one-click version switching, automatic HTTPS for local domains, and an integrated mail catcher.

I've just rolled out some major updates: 1. Local AI Deployment: Now can run models like Llama 3 & Code Llama directly within ServBay. 2. Built-in Tunneling: Share the local sites with anyone on the internet, ngrok-style or frp or Cloudflare. 3. Windows is Live! The new Windows version is out and quickly reaching feature parity with our macOS app.

Next up is ServBay 2.0. I'm currently gathering feedback on features like deeper Docker integration and more flexible site configurations. I'd love to hear what the HN community thinks is important.

Check it out at: https://www.servbay.com

Re: Ask HN: What are you working on? (October 2025)

#559
post #454

I'm currently building my own coding agent, VT Code. VT Code is a Rust-based terminal coding agent with semantic code intelligence via Tree-sitter (parsers for Rust, Python, JavaScript/TypeScript, Go, Java) and ast-grep (structural pattern matching and refactoring). It supports multiple LLM providers: OpenAI, Anthropic, xAI, DeepSeek, Gemini, OpenRouter, Z.AI, Moonshot AI, all with automatic failover, prompt caching,…

You’ve done an incredible amount of work — I’m definitely going to try out the Zed integration. I’m curious though, how significant do you think it is for the agent to have semantic access through Tree-sitter? Also what model have you had the most success with ?

Thank you for your very kind-words. I love building and agentic coding is my current curiosity.

> I’m curious though, how significant do you think it is for the agent to have semantic access through Tree-sitter?

For this, I'm really not sure, but since the start of building VT Code. I just had this idea to use tree-sitter to assist the agent to have more (or faster/more precise) semantic understanding of the coding, instead of relying them to figure out themself. For me, naively I think this could help agent to have better language-specific and accurately decision about the workspace (context) that they are working. If not having tree-sitter, I think the agent could eventually figure out itself. For this aspect, I should be research more on this topic. In VT Code, I included 6 language: Go, Python, Rust, TypeScript, Swift... ) via rust-binding crates, mostly when you launch the vtcode agent on any workspace, It will show the main languages in the workspace right way.

> Also what model have you had the most success with ?

I'm having mainly limited-budget so I can only use OpenRouter and utilize its vast amount models support. So that I can prototype quickly, for different use-cases. For VT Code agent, I'm using mainly x-ai/grok-code-fast-1, in my experience, it most suit for building VT Code agent it self because of speeds, and versatile in function calling and have good instruction following. I also have good successes with x-ai/grok-4-fast. I have not tried claude-4.5-sonnet and gpt-5/gpt-5-codex though. I really love to run benchmarks for VT Code to see how it perform in real world coding task, I'm aiming for Aider polygot bench, terminal-bench and swe-bench-lite, it is in my plan for now in my GitHub issues.

For VT Code itself, I instruct it to strictly follow system-prompt, in which I take various inspiration from Anthropic, OpenAI and Devin guide/blogs on how to build coding agent. But, for a model-agnostic agent, the capability to support multi providers and multi models is a challenge. For this I think I need help. I'm fortunately to have support from open-source community suggesting me to use zig, I have had good success with it so far, for implement LLM calls and implement the /model picker.

Overall in my experience building VT, the most important aspect of effective coding agent is context engineering, like all big-lab has research. A good system prompt is also very important, but not context is everything. https://github.com/vinhnx/vtcode/blob/main/prompts/system.md

// Sorry, English is not my main language, so pardon the typo and grammar. Thank you!

Re: Ask HN: What are you working on? (October 2025)

#560

A couple of months ago, I saw a tweet from @awilkinson: “I just found out how much we pay for DocuSign and my jaw dropped. What's the best alternative?” Me being naive, I thought “how hard could would it actually be to build a free e-sign tool?” Turns out not that hard. In about a weekend, I built a UETA and ESIGN compliant tool. And it was free. And it cost me less than $50. Unlimited free e-sign. https://useinkless…

FYI: DocuSign’s moat/USP is trust, not software.

DocuSign customers buy trust.

Post reply on HN