I'm working on a social network based around link sharing! One of the core ideas is that rather than following a whole person, you can follow a subset of their tags so someone can post about obscure cheeses and ambient electronic, but lactose intolerant you can just follow the music. Or you can follow someone's tech posts but not follow news of their dysfunctional city. Honestly a lot of it is resurrecting ideas from…
Ask HN: What are you working on? (October 2024)
551–560 of 1001 posts
Re: Ask HN: What are you working on? (October 2024)
#552For me the most important issue that needs to be solved right now is the increasing urban sprawl and the car dependent neighborhoods. It causes social isolation. Maintaining infrastructure like roads and electricity, is causing a strain on the economy for local municipalities. Not to mention the disastrous effect car based transportation has on the environment. I am a fullstack developer living in Norway. Last year I…
As a fullstack developer, how did you even landed on such projects? Are you even using your SW Engineering skills in this? I really want to know more how are you able to lead an urbanism and architecture project with, supposedly, no formal backgrounds. Are you partnered with other people in this endeavour?
Re: Ask HN: What are you working on? (October 2024)
#553Re: Ask HN: What are you working on? (October 2024)
#554i'm waiting to have the logo ready to promote it
Re: Ask HN: What are you working on? (October 2024)
#555More concretely, as a primarily backend engineer, I'm trying to update the main site, to make it nicer and work better on mobile devices.
Re: Ask HN: What are you working on? (October 2024)
#556It's a very fun mix of hardware (for data collection), and crazy SQL queries to model energy flows between buildings, solar, batteries, etc. Considering just one building is pretty easy:
consumption = imported - exported + generated - stored + dispatched. carbon = carbon intensity * imported cost = tariff * imported
but then you add a site with a couple of buildings, solar on one of them, grid limited exports, etc modelling these flows is challenging. Like consider the case where one building got 10% of it's imported power from another building's excess solar, then calculating carbon becomes more difficult.
and once you've figured all that - then you have to figure out what makes commercial sense to do next.. install a battery, expand solar, move onto a TOU tariff, do nothing - and that's a whole other world of optimisation problems.
Re: Ask HN: What are you working on? (October 2024)
#557But to pass the time, I’m also working on a personal journal that keep S-expressions in a database with a well-defined schema set by the other nodes of the database (imagine tiddlywiki transclusions everywhere!)
The idea is to have a bunch of adaptors for Google Takeout, Apple Notes, Obsidian, Apple Health, fitness tracking, org-mode, location history, etc. keep all my data there in well-defined formats. I could then also use the markup language I’m writing to present my journal data in various ways.
My main focus is on efficient data entry/ingestion powered by schema-as-data, which allows for machine and human readability.
I don’t expect it to be useful, but I’m having fun. If I wind up getting anywhere, I might open source it.
Re: Ask HN: What are you working on? (October 2024)
#558Think of it like Tiiny host but for .NET
[0] - https://fuseable.net
Note: I'm still ironing out the kinks but it'll be ready for early access shortly.
Re: Ask HN: What are you working on? (October 2024)
#559I wouldn't mind making boutique sim racing/flight gear, or aftermarket car parts like cyberpunk-esque dash readouts and stuff like that.
That's the more hobbyist stuff, and more broadly I am also learning Japanese, and making games. They sound separate but I am hoping to blend the two skillsets and make games that bridge a gap I see there.
I think that good innovation only happens at the intersections of things we already know. That way you have the depth of understanding required to be useful rather than just new.
Re: Ask HN: What are you working on? (October 2024)
#560Putting the finishing touches on my LLM based town simulator. Once it's finished I'll have it simulate 4 hours in the town every 2 hours in reality. It is designed to solve the problem of "RPG hero just killed a dragon in front of the town and no one says anything about it." All the NPCs realistically react and talk about the Hero's exploits. Visitors to the site can vote on what quest the hero undertakes next. I'm r…