I posted this as a show HN a few weeks ago, I maintain a small, completely free html/js game. There's no chance of it ever making money in its current form, it's just a fun waste of time with a few hundred players[0]. [0] https://wallsmash.com
Loved it! The fun parts of breakout (getting shots trapped behind blocks) without the stressful controls! It's really hard, though. I only survive like 5 shots. If theres a wall of 5s coming at me, what can I do? Still, really cool.
Ask HN: What is your “I don't care if this succeeds” project?
551–560 of 960 posts
Re: Ask HN: What is your “I don't care if this succeeds” project?
#552I posted this as a show HN a few weeks ago, I maintain a small, completely free html/js game. There's no chance of it ever making money in its current form, it's just a fun waste of time with a few hundred players[0]. [0] https://wallsmash.com
This is an interesting mechanic, and I like the Arkanoid+Tetris kind of feel, but I have NFI what's going on. Why are there lasers? What determines how much lasers there is? What determines where the start point will be on the next go? A bit of explanation and polish could really make something great here.
Re: Ask HN: What is your “I don't care if this succeeds” project?
#553To wrap that thought up: I guess I don't care too much about success in regards to adoption and this becoming actually the world of VR after the C64-homecomputing-uesqueness that is the Quest and Meta et al.
In my free time I work on some projects at various scopes, and they built upon each other.
So, for a starter: currently I'm working on a plugin to enable me to use the janet language in godot. Because I like it. I think it was a mistake that javascript has the syntax that it has and even though I can't relocate the video that claimed that js originaly was supposed to be a lisp, this would have been magnificent! Well, as I said, I like it.
And I want to develop something in it: at first I want to bootstrap me an OS-shell in which I then could implement vr representations of tools like a filemanager and a spatial Lisp codetree editor. I will definetly need an integrated webbrowser that you could place anywhere like a TV. Also handy would be a way to peek and poke at the host operating systems desktop. Also an HTTP server. And while were at it also slap in some IPFS and GNS ( www.gnunet.org ) and the 9P protocol for good measure.
So that's as for how much software I guess I dream to write. Well, one key at a time. But what would you want all this for?
Well, it is absolutely understandable that the zuck would have wet dreams over ready player one.
But instead, or even meanwhile, I could imagine a decentralised DIY scene of VR homebrewers: Let's imagine I pulled through and my software is setup and running on your VR machine. You load up the vrkbnch and it presents you with your garden of code; Your Lisp code is visualized as trees that you can modify with various tools to cut or copy or search and replace, you know, just like in a normal editor. Well, I don't know yet if visualizing code like that is actually advantagous to software development in any way, but lets imagine this is the most efficient way to code in VR: you can grab your code "branches", cut them out and put something new in its place. I think it might be a neat idea and would like to try it out. ^^ Also I have some ideas for spatial vr keyboards...
So you got your garden in which you tend to your code and you can of course programmatically change your environment, you can add other rooms to your world and each room is just another VR experience you can been working on.
You can also create rooms that really are links to outside systems containing their "entrance" room, akin to an index.html file hosted on some webservers. Or perhaps a auto generated lobby that contains all their shared VR experiences?
Also, rooms could be packaged in fossil-scm.org repos. I really prefer how fossil keeps the repo in a sqlite db file over the mess that is /.git/
But yeah really at the beginning of that first project... but this is the big picture
Re: Ask HN: What is your “I don't care if this succeeds” project?
#554I've also immersed myself in game dev blogs and podcasts and similar, which is giving me new things to discover and learn about, so I no longer have that problem of "what am I going to watch on netflix tonight", since its a new world for me to discover. It's opened up the things I watch because I have never immersed myself in things like what makes a game engaging or similar, so its all new and interesting to me.
There's a chance I'll get tired of it eventually, but right now I don't see it happening. I'm not worried about not finishing because I've had fun along the way. It was worth it in that sense already.
Re: Ask HN: What is your “I don't care if this succeeds” project?
#555I am taking down the corrupt top judge of a leading Western nation, for fun. A first instance judge had committed a serious criminal offense. Her husband, a wealthy and influential lawyer then bribed the presiding appeals court judge. So I made the assumption he would also influence the ensuing constitutional court case. The case had been accepted by the court and assigned a case number. I waited for a month then cau…
Re: Ask HN: What is your “I don't care if this succeeds” project?
#556I am taking down the corrupt top judge of a leading Western nation, for fun. A first instance judge had committed a serious criminal offense. Her husband, a wealthy and influential lawyer then bribed the presiding appeals court judge. So I made the assumption he would also influence the ensuing constitutional court case. The case had been accepted by the court and assigned a case number. I waited for a month then cau…
You have a serious case of delusions of grandeur. Get some help.
To me, it echoes "Discourse on Voluntary Servitude" by La Boétie. Powerful people are just people. They are powerful because we are collectively granting them that power. This is not a case of delusion of grandeur, but a case of saying no to learned helplessness.
So thank you byecancer21 for what you're doing against corruption, from a stranger on the internet.
Re: Ask HN: What is your “I don't care if this succeeds” project?
#557In the spirit of this thread I don't care if it succeeds because there is no 'success metric' as such. What I would love to happen is someone mentions this site back to me and I get to tell them 'Ha, I made that!'.
Not holding my breath though.
Re: Ask HN: What is your “I don't care if this succeeds” project?
#558I posted this as a show HN a few weeks ago, I maintain a small, completely free html/js game. There's no chance of it ever making money in its current form, it's just a fun waste of time with a few hundred players[0]. [0] https://wallsmash.com
Re: Ask HN: What is your “I don't care if this succeeds” project?
#559Earlier quoted context omitted.
I hope original comments see this. Advising investment vehicles for money, without proper disclaimers and a licence is a very bad idea.
I feel like licensing could be an issue, but if you're advertising that you will lose someone's money, either you succeed (hard to argue that the customer didn't get exactly what they asked for), or you fail (hard to prove damages).
Re: Ask HN: What is your “I don't care if this succeeds” project?
#560The aim is to help you with financial planning. I don't think it will ever make money but it's growing so I'll just see where it goes.