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Ask HN: What are you working on? (August 2026)

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511–520 of 1001 posts

Re: Ask HN: What are you working on? (August 2026)

#511

My two biggest projects are: https://www.idlequest.net/ - a from-scratch recreation of the 1999 MMORPG classic EverQuest, featuring a real-time MMO server written in Go, a 3D game browser-based client built with Babylon.js, and the clasic UI recreated using React. You can play it both as a regular MMORPG but also in "idle mode" where it basically plays itself. This had up to 70 players online at once a while back whi…

Sweet mother of god, this runs on my phone browser. Excellent work!

Re: Ask HN: What are you working on? (August 2026)

#513
I have been working on and off on https://www.whichtemple.in

- it is a collection of ~ 2700 temples across India, with images sourced from wikipedia

- it shows you a random temple each time you visit

- it has a map view of temples across India

So this is just the tip of the iceberg. I am trying to build a catalogue of all temples, starting with India, and expanding on to the rest of the world. The focus is on temples originating from Indic religions like Hinduism, Jainism and Buddhism.

I have personally discovered many cool temples that I have never heard of, but I am struggling on how to gamify this. Feedback welcome!

Re: Ask HN: What are you working on? (August 2026)

#516
Research on an AI super agent that manages memory, knowledge, skills, tools, other agents, channels, management and orchestration, and auto update its own code at the end of every session if needed

Previous agents developed:

Katto https://www.npmjs.com/package/@kuyawa/katto

Mecha https://www.npmjs.com/package/mecha-ai

Re: Ask HN: What are you working on? (August 2026)

#517

My two biggest projects are: https://www.idlequest.net/ - a from-scratch recreation of the 1999 MMORPG classic EverQuest, featuring a real-time MMO server written in Go, a 3D game browser-based client built with Babylon.js, and the clasic UI recreated using React. You can play it both as a regular MMORPG but also in "idle mode" where it basically plays itself. This had up to 70 players online at once a while back whi…

Wow I think like 12-13 years ago I wanted to make an EverQuest clone in the browser like every teen game devs MMO dream. Great work.

Re: Ask HN: What are you working on? (August 2026)

#520
I got sick of being on Zoom calls and having things lag or glitch, and not knowing if the issue was something I'm responsible for or not. Is it my LAN/Wi-Fi, my ISP path, some broader Internet issue, or Zoom?

So, I built a tool to answer that. Major goals have been to keep low energy/cpu usage (so I can run it 24/7), have it adapt to the apps/traffic I'm using (rather than use static monitoring endpoints), and to deliver both at-a-glance answers in the menubar and in-depth detail in the dropdown.

It's called Breakdown. It's a free (for typical uses). It's Mac-only for now (but if enough people ask for Windows I'll port it).

https://breakdown.live

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