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Ask HN: What are you working on? (October 2024)

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Re: Ask HN: What are you working on? (October 2024)

#512
post #407
post #286

Working on an AI to generate SVG vector images. SVGs are awesome and currently unrepresented in the diffusion-based model landscape. We have something that produces pretty great results and we're working on the next version which should be even better. https://vectorart.ai

Something like this is desperately needed, keep up the work. One thing that I immediately noticed is that all downloads are named "download.svg". A more descriptive name would be helpful. Edit: Also, copying the SVGs to the clipboard would be nice. Download from the browser still sucks, and with web based SVG editors (like my own one, www.hyvector.com ) people can quickly edit the generated SVGs without having to go…

Great feedback, thanks!

Re: Ask HN: What are you working on? (October 2024)

#513
post #464

Working on my Mill build tool, a new JVM build tool that aims to provide a faster, easier alternative than the status quo tools of Gradle and Maven. I just gave my first conference talk about it, and response was positive. Hope others find it interesting as well! https://mill-build.org/mill/index.html

Have you look at BLD? Sits in the same space and has similar criticisms regarding Gradle and Maven. https://rife2.com/bld

I have! Mill is a lot more thorough, handling things like caching and parallelism for you. BLD is a lot more minimal, which would be fine for small projects but maybe not for larger projects as they grow

Re: Ask HN: What are you working on? (October 2024)

#514

I've been obsessed with developing ways to make it easier to handle tab overload in the browser without requiring any sort of active "tab management". I have a working extension that replaces the "new tab" page with a clean view of all open tabs, along with simple ways to search and select which tab to switch to, including search over bookmarks and history. There are also some simple tools to allow for creating and r…

this looks really good, and super useful any plans on making it available for ff?

Re: Ask HN: What are you working on? (October 2024)

#515
I've been working on a site that helps you find in-person work in NYC that is actually convenient: https://walkablework.com

After working on a remote startup for a few years I felt very isolated and that the best startups are going to have a strong in-person presence. Now many larger companies have started implementing return to office policies that unfortunately don't make sense for a lot of employees. I wanted a site like this to exist to give people the power to find hybrid/in-person work that they don't mind commuting to.

Let me know if you have any feedback or want to post a job!

Re: Ask HN: What are you working on? (October 2024)

#516
In my 50k population town in Minnesota, I notice a lot of headlights, taillights, and turn signals are out. Our roads (outside of the Twin Cities) are often bumpy which causes vibration in the vehicles, leading to many bulbs failing.

I drive a 21 year old Saab, and in my 2 years of owning it, I have replaced every single bulb in the exterior of the vehicle except a turn signal or two.

I decided to create a mobile service for vehicle lights. It's a simple website that even technologically-disadvantaged people can use. The website is nearly finished and I will likely come back here to write a post on it for how the website works.

Oh the best part, I get texted and emailed for each service order that comes in, and using my service is only $10 more than what it would cost you to go buy a bulb yourself at OReillys, AutoZone, etc.

I programmed everything myself and developed the idea as well. This is my first real-world project/solution I am bringing into this world that has been verified by others, to be a needed service. Pretty excited about it and I love changing bulbs or replacing light housings, it's fun and simple.

**Update: I perform the install.

Re: Ask HN: What are you working on? (October 2024)

#517

Im working on a platform for people to run their social hobbies and activities. Organize meetups, find when to meet, run ticketed events. for free! I use it myself to organize my weekly cycling group of friends and friends of friends. Paid stuff coming very soon, just onboarding some groups and get some feel https://embers.club/en

Love the landing page and the Swedish city references :) I'm working on something similar, actually, but in the lunch/dinner niche. It's a nice feeling to build something that you actually use yourself to meet other people, but I find it's hard to scale beyond that. What are the major features you're missing before making it an open sign up?

Btw for ticketed events, I've seen that https://posh.vip has been growing pretty quickly for music performers.. maybe some inspiration for you there.

Re: Ask HN: What are you working on? (October 2024)

#518

A custom email sorter / spam filter that uses a fineruned multimodal LLM: my emails are turned into images (turning them / extracting html then rendered with selenium) and passes to the vision LLM. I went from ~200 to ~15 useful emails a day. Raw code is here: https://gitHub.com/beniz/llmbox All runs locally, the finetune is a plaigemma-3b (from mix-448). Acc/F1/prec/recall are all within 99.99%, including on llm-gen…

I am the author of https://getgabrielai.com

Basically LLM to filter and manage emails.

I am not sure I understand why you are using a multimodal model. Why rendering and reading back the email?

How the visual aspect helps?

Re: Ask HN: What are you working on? (October 2024)

#519
I am working on an email-based space game (a la Eve Online).

Between work and family responsibilites, I find it difficult to carve out time for dedicated gaming sessions anymore. As a result, I often find myself searching for games that I can play when I have a bit of time, can progress over the long-haul, doesn't require real-time monitoring and yet feels like I'm actually playing a game (as opposed to just watching a train move on the track, like all of those Idle games).

I thought: What if there was a game that could be played one day at a time? Not real-time, but still multiplayer. You could decide what you want to do throughout the day and adjust your tactics, but everything resolves at the end of the day. What if you could play via email? It sounded really intriguing, and so I started building it.

Re: Ask HN: What are you working on? (October 2024)

#520
post #516

In my 50k population town in Minnesota, I notice a lot of headlights, taillights, and turn signals are out. Our roads (outside of the Twin Cities) are often bumpy which causes vibration in the vehicles, leading to many bulbs failing. I drive a 21 year old Saab, and in my 2 years of owning it, I have replaced every single bulb in the exterior of the vehicle except a turn signal or two. I decided to create a mobile ser…

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