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Ask HN: What projects are you working on now?

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Re: Ask HN: What projects are you working on now?

#511
building a collaborative product management tool, called co-op-os. the core idea is to standardize and codify a lot of the ceremonies teams run to build alignment around problems, decide on solutions, and actually ship features that benefit customers. the most effective teams i've worked on didn't have one person building out a master sprint plan, but had a bunch of individual contributors coming up with ideas for optimizing a goal, getting another smart person to sign off, then building it. this is an attempt to standardize that more distributed planning/operating model in a scalable way.

feedback more than welcome!

https://www.co-op-os.com/

Re: Ask HN: What projects are you working on now?

#514
post #123

Log storage and search system for structured logging data in Rust. i.e a database optimised for logs and log-like data and nothing else. Existing solutions are too inefficient for the use case of logs (TB+/day), suffer under high field cardinality, are based on costly and unnecessary full-text-search systems that aren't well optimised for logs data or just plain and simply can't handle structured data and degrade to…

How does this differ from Grafana Loki? This is a tool designed specifically for log indexing and searching as well.

Re: Ask HN: What projects are you working on now?

#516
I am writing my own project management system - currently working hard to bring it out of alpha into beta over the next week. It is called NearBeach

Demo - https://demo.nearbeach.org Site - https://nearbeach.org

Any feedback will be greatly appreciated. I am hoping to update the demo site in the next few days with a more stable version

Re: Ask HN: What projects are you working on now?

#518
Hardware: Im working on a UV-Lightmask. The idea is to filter the air first through a dehumidifier (silica-gel) and then get it through a system of pipes, where it is sterilized with uv-diods. If the distance is long enough, this should garant a n95 replacement that only needs batterys and ocassionally the heating up of the silica gel, to loose humidity again.

Software: Im working on a game, another rts, this time more realistic then my first one. Its basically a game of spys, in a city filled with safehouses, agents and double agents.

Re: Ask HN: What projects are you working on now?

#520

Working on a rules light alternative to the Lancer RPG. I love the art and lore, but in between hearing about it and its release, I got more into OSR sorts of games and now Lancer feels almost overwhelming with its rules. I'm merely hacking Into the Odd for now, but adding mech combat and some other tables to help along gameplay. No idea what I'm going to do about art though. I don't have enough money set aside right…

I like your idea. Lancer seems cool but also so, so complex. I bought some alternatives and am slowly checking them out.

Regarding the art...I feel you there. I know DrivethruRPG has some stock art for RPGs for sale, but am not sure how much of it is mech related.

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